Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Umbra Class: Definitive Edition
A apresentar 1-10 de 12 entradas
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Atualização: 28 jun. 2020 às 9:16

Version 1.2.3
Nerfed the Daggers that Ezuri sells the player.

Balance Improvements:

  • Reduced the number of Daggers Ezuri has for sale.
  • Implemented a level curve to the Daggers for sale, meaning higher tier weapons don't appear until higher levels.

Atualização: 3 mai. 2020 às 2:50

Version 1.2.2
Minor bugfixes to the Daggerfang and Bouncing Blade skills.

Bug Fixes:

  • Fixed an issue where Daggerfang/Shadowfang and Bouncing Blade/Divergent Dagger were sporadically not dealing their full damage.
  • Fixed an issue where Bouncing Blade/Divergent Dagger were dealing twice their intended damage.

HUGE shoutout to Icoza for flagging these issues and investigating them further. You're awesome :)

Atualização: 6 fev. 2019 às 1:49

Version 1.2.1
Buffs to the newly-tweaked Daggerfall/Chaos Crash skills.

Balance Improvements:

  • Increased Daggerfall/Chaos Crash's projectile damage from 70 to 110.
  • Increased Daggerfall/Chaos Crash's cast range from 8m to 13m.

Atualização: 4 fev. 2019 às 6:15

Version 1.2.0
Big improvement patch, containing several quality of life improvements, tweaked skills, and balance changes. All of the Umbra spells have been given updated visuals, so it should be a lot nicer to play with!

Balance Improvements:

  • Reduced duration of Bleeding/Fading on Daggerfang/Shadowfang from 2 turns to 1 turn.
  • Both dagger projectiles on Daggerfang/Shadowfang now hit the same target.
  • Projectiles on Daggerfang/Shadowfang now have a slight arc.
  • Increased range on Daggerfang/Shadowfang from 8m to 10m.
  • Reduced cooldown on Daggerfang/Shadowfang from 3 turns to 2 turns.
  • Improved skill icons for Daggerfang/Shadowfang.
  • Increased Shade Fury's range from 5m to 6m.
  • Reduced range of Bouncing Blade/Divergent Dagger from 13m to 10m.
  • Projectiles on Bouncing Blade/Divergent Dagger now have a slight arc.
  • Smoke Bomb now may also damage the caster as well as other characters.
  • Changed Preemptive Tactics' bonus from Movement to Movement Speed.
  • Chaos Crash no longer has a 25% chance to set Stunned, Poisoned, or Fading.
  • Chaos Crash now has a 100% chance to set Fading.
  • Widened the impact ring of Daggerfall/Chaos Crash, meaning targets will be typically hit by 1-2 daggers only.
  • Significantly increased projectile damage on Daggerfall/Chaos Crash.
  • Dance of Death now applies Fading for 2 turns up from 1 turn.
  • Reduced Tumultuous Strike's Stunned duration from 2 turns to 1 turn.
  • Tumultuous Strike's Scoundrel requirement is now correctly 4 up from 3.
  • Reduced Hasted duration on Umbral Leech from 2 turns to 1 turn.
  • Increased Vampiric Hunger duration on Umbral Leech from 1 turn to 2 turns.
  • Master of Order now deals Piercing damage instead of Physical damage.
  • Significantly reduced the impact ring of Master of Chaos, meaning targets at the center may easily be hit by each projectile.
  • Reduced execute threshold on Master of Order from 25% to 20% vitality.
  • Increased execute threshold on Master of Chaos from 15% to 20% vitality.
  • Improved skill icon for Master of Chaos.
  • Draining Slash no longer applies Bleeding.
  • Challenge of the Blade/Challenge of the Shade no longer fully-heals the victor.
  • The victor of Challenge of the Blade/Challenge of the Shade now immediately gains 1AP.
  • Significantly increased the damage taken should you lose the Challenge of the Blade/Challenge of the Shade.

New Skills:
  • *NEW* Basic Attack (Chaos):
    • Perform a basic attack, converted into Chaos damage.
    • This skill is usable in both Order and Chaos forms, and is only available if Way of the Umbra is currently in Memory.
    • The skill is added for free and occupies no memory slots.
    • NOTE: You will need to remove Way of the Umbra from memory and then reactivate it to gain the new skill.

Bug Fixes:
  • Fixed an issue where Way of the Umbra was not stance-swapping in certain situations.
  • Fixed an issue where the Veiled Assault/Dark Passage skillbook was incorrectly named |Nimble Leap skillbook.

Other Improvements:
  • Improved VFX for all skils.
  • Significantly improved wording on all skill tooltips.
  • Added a new book icon for Elite skills, to help differentiate them from normal skills in trader and inventory windows.

Atualização: 27 set. 2018 às 0:19

Version 1.1.3
Minor bugfixes.

Bug Fixes:

  • Fixed an issue where Blade Flurry's skillbook name was incorrect.
  • Fixed an issue where the mod was incorrectly modifying Throwing Knife's skillname.

Atualização: 20 set. 2018 às 9:13

Version 1.1.2
Minor improvements.

Other Improvements:

  • Improved Ezuri's dialogue options.
  • Added a warning message for players who have not yet enabled OdinCore.

Shoutout to LaughingLeader, Kalavinka, and The Composer for their suggestions and tips!

Atualização: 18 set. 2018 às 13:06

Version 1.1.1
Minor bugfixes.

Bug Fixes:

  • Fixed an issue where skills would not swap form if they were learnt in an extremely specific and niche manner.
  • Fixed an issue where Ezuri was appearing as level 1 in Fort Joy, rather than level 4. NOTE: This may not appear as resolved on existing saves, but is a minor issue.

Other Improvements:
  • Improved the tooltip on Preemptive Tactics.

Atualização: 16 set. 2018 às 5:58

Version 1.1.0
Added integration with OdinCore.

Bug Fixes:

  • Removed a debug skillbook from being available as an item drop.

Other Improvements:
  • Cleaned-up Blade Dance's tooltip.
  • Rewritten the stance change script. Should be more reliable, especially when used in combat.
  • Improved colours on Elite skill tooltips.
  • Improved cast animations on Elite Umbra skills.

Atualização: 9 set. 2018 às 11:24

Version 1.0.3
Added GM mod support. Various small improvements.

Balance Improvements:

  • Increased Daggerfang/Shadowfang's base damage from 77 to 80.

Other Improvements:
  • Added GM mode support, allowing you to try-out the new skills with ease.
  • Moved Ezuri outside Fort Joy back to his original spot.
  • Improved the cast animation on Way of the Umbra to look less like an attack is being used.

Atualização: 6 set. 2018 às 8:11

Version 1.0.2
Added a respec option via Ezuri, the Umbra skill trader.

Bug Fixes:

  • Removed a test skill from Character Creation which was not intended to be accessible - ChloroTest - Human.

Other Improvements:
  • Characters can now respec using Ezuri whilst in Act 1 / Fort Joy. Be sure to empty your inventory as some items may be lost.