Torchlight II

Torchlight II

Baiter Master (v.20)
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Update: 26 May, 2013 @ 3:05pm

Published v.20

- Re-increased the amount of items in Jobo's inventory to reflect the rarity of running into him in the first place. He will still carry some random items that he caught but they dont tend to take up too much of his space all that often.

Update: 25 May, 2013 @ 5:03pm

Published v.19

- Re-increased the amount of items in Jobo's inventory to reflect the rarity of running into him in the first place. He will still carry some random items that he caught but they dont tend to take up too much of his space all that often.

Update: 25 May, 2013 @ 4:57pm

Published v.18

- Made added the Summon Fish Vendor Scroll to the list of items capable of showing up in Jobo's inventory

Update: 25 May, 2013 @ 4:52pm

Published v.17

- Fixed Jobo the Fish Merchant's inventory to place armor and weapons on the right tab
- Shortened the amount of items that Jobo will have on him at any given time

Update: 25 May, 2013 @ 4:39pm

Published v.16

- Set all currently unused fish to DONTCREATE so they would stop showing up when the UNITTYPE Fish was referenced. Also set these fish (the elemental pet fish) to be left out of the mod so that they could not spawn as they seem to do so at a vendor even with the DONTCREATE flag set

Update: 25 May, 2013 @ 4:29pm

Published v.15

- Made changes to SOCKETABLES_SPAWN to make "Merfolk Bauble" Token catchable and make the Legendary fish scale gem lwss likely to be caught.
- Removed recipe to make merfolk bauble. Doesn't make sence to be able to make this item.
- Added 2 More token items:

* Merfolk Idol
* Merfolk Fetish

- Cleaned up several issues with spawn classes that steamlined what fish can spawn.
- Set all currently unused fish to DO NOT CREATE so they would stop showing up when the UNITTYPE Fish was referenced

Update: 25 May, 2013 @ 4:29pm

Published v.14

- Made changes to SOCKETABLES_SPAWN to make "Merfolk Bauble" Token catchable and make the Legendary fish scale gem lwss likely to be caught.
- Removed recipe to make merfolk bauble. Doesn't make sence to be able to make this item.
- Added 2 More token items:

* Merfolk Idol
* Merfolk Fetish

- Cleaned up several issues with spawn classes that steamlined what fish can spawn.
- Set all currently unused fish to DO NOT CREATE so they would stop showing up when the UNITTYPE Fish was referenced

Update: 25 May, 2013 @ 2:22pm

Published v.12

- Added 3 new valuable fish. Currently these fish are only used as vendor trash, however they are worth selling as they have a decent value attached to them. New fish listed below:

* Copper Fish - One-quarter the value of a Gold Fish, but 4 times as likely to be caught
* Silver Fish - One-half the value of a Gold Fish, but twice as likely to be caught
* Platinum Fish - Twice the value of a Gold Fish, but one-half as likely to be caught

Update: 25 May, 2013 @ 2:10pm

Published v.11

- Completed missing item descriptions on "Fisherman's Regalia" set

Update: 25 May, 2013 @ 4:12am

Published v.10

- Testing mesh on remaining items from "Fisherman's Regalia" set.