Hearts of Iron IV

Hearts of Iron IV

Lord of the Rings Mod
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Update: 21 Jun @ 7:21am

Reverted accidental name change

Update: 21 Jun @ 7:19am

General:
- Fixed the "Beacon are lit" decisions not always working properly
- Fixed localization and image of referendum event
- Added local supply to several states
- Significantly increasedd the bonus range you get from setting supply hubs to 'motorized'
- Allowed several revolutionary countries to create their own factions (Contribution by sealord72)

Dorwinion:
- Added new custom icon for the Wine National Spirit (Contribution by yeoudal)

Dol Amroth:
- Fixed missing localization for events

Mordor:
- Added Sauron as a general when ring is obtained and Sauron is released
- Made sure the change of Isengard getting puppeted or refusing is not just up to change
- Added icon to "Secret Intel"

Arthedain:
- When Aragorn is growned king he now also becomes a general
- Added 6 new cities

Angmar:
- Sauron/Nazguls now also dies when in charge of Angmar
- Added Sauron as a general when ring is obtained and Sauron is released

Update: 30 Mar @ 7:25am

Fixed one achievement not triggering correctly

Update: 30 Mar @ 4:41am

Mordor:
- Two air related focuses from 70 days -> 35 days
- Reworked and relocated the "War Preparations" focus path
- Mordor no longer starts with any anti air since they never started with the research anyways

Gondor:
- Eyes of the White Tower will now bypass if you have already created a intelligence agency
- Made a various of small changes to the research focuceses of Gondor

Angmar:
- Incorrect focus filter removed from Dig out the mountains
- Added new event related to hidden path
- Now starts with one dockyard

Arthedain:
- Now starts with a small navy existing of three ships
- Now starts with two dockyards

General:
- Higher change AI Angmar goes down the republic path if Arthedain is restoring Arnor
- Renamed achievement Necromancer to Somehow He Has Returned
- Cavalry and Eagle/Nazgul designers now have the correct title shown
- World tension increase when Sauron is unleashed 25 -> 50
- Added 13 new achievements
- Extracted MIO-related, hard-coded localizations

Update: 11 Mar @ 2:48am

Update to 1.14:
- Removed unused naval traits
- Fixed the map being completely black
- Replaced new DLC loading screen

Other:
- Fixed intel-ledger when the LaR isn't active
- Fixed Boromir-related fellowship events
- Fixed modifiers of long-term planner and luxury crafter advisors
- Fixed several typos and grammar mistakes
- Pushed back the departure date of Galadriel/Celeborn
- Replaced/Added several focus icons with new ones
- Added Cair Andros as a city
- Gondor's Minas Morgul related focuses now rename the city to Minas Ithil

Update: 19 Feb @ 7:46am

Major:
- Designers and overhaul to Cavalry
- Designers and overhaul to Siege Equipment
- Designers and overhaul to Eagles/Fell-beasts
- Designers and overhaul to Ships
- Replaced vanilla forts with castle and encampment building types


Minor:
- Major buff to shore bombardment
- Added naval terrain to several strategic regions
- Increased the tension generated from war declarations
- Added 3D models for catapults and trebuchets
- Added “Release the Prisoners” decision
- Nerfed defense bonuses Lothlorien gets from their neutral path
- Removed the ability to lend-lease, sell or capture eagles/fell-beasts
- Fixed sending volunteers
- Adjusted consumer good usage of spirits and advisors to AATs consumer-goods changes
- Lowered cost of supply base and dockyard buildings
- Increased the amount you can zoom into the map
- Fixed the location of Tharbad
- Lowered the amount of civilian factories per construction line to 12
- Expanded Angmar’s secret focus branch
- Improved Gondor focus tree timings
- Added some prototypical achievements for future expansion
- A large amount of undocumented improvements and fixes


Internal (Relevant for sub-mod developers and contributors):
- Added new categories to the GFX Search tool, including scripted effects and triggers
- Added various new utility scripts
- Renamed a large amount unit-types and equipment types from their vanilla counterparts
- Extracted hard-coded localizations from ring-interception screen
- Extracted hard-coded localizations relating to Dol-Amroth
- Improved code formatting of some old machine-generated files

Update: 28 Jan @ 7:22am

Arthedain:
- Replaced the generic focus tree part of Arthedain focus tree with a custom one
- Change of Rhudaur and Cardolan joining the faction of Arthedain is more relayable on things like opinion or having a non agression pact
- Gaining core on former Arnor now takes multible focuses instead of instant with the event
- Added events for when countries accept/denie entry to faction
- Added events for when coutrnies accept/denie reunification of Arnor
- Added way to get Aragorn as your leader onced you have reunited Arnor
- Added custom rule for Arthedain to set path to follow
- Expanded becoming cooperative/belligerent/revolutionary mechanic
- Changed the chief advisors
- Added a few new focus icons
- Added new start National Spirit "Eärendur legacy"

Angmar:
- Expanded Angmar focus tree with a few new focuses
- Added alternate path to the New Arnor path as Cooperative Angmar
- Added a new power balance between Government and Army for new Cooperative path
- "Intergrate trade within our faction" has been fixed, moved and now works as intended again
- Changed up the advisors a bit

Gondor:
- Fixed Unhistorical Cooperative path not being followed correctly by the AI when selected
- Fixed GON_meritocracy icon not showing up correctly due to name change
- Fixed Rid the world from evil focus not working correctly
- Fixed bug where Gondor wasnt allowed to sent volunteers when they should have been
- Fixed Prince of Terror not unlocking correctly after completing focus
- Isildurs Legacy spirit will now be removed when switching from Aragorn to Denethors path
- Added focus filter for Denethor Paranoia
- Small improvements on the AI
- "Stand Our Ground" now reduces Denethors Paranoia aswell

Other:
- Added world tension > 20% to "Suggest war with Gondor"
- On the generic tree small changes are made related to the AI
- Moved ring corruption to the decisions
- Fixed various missing focus icons in focus trees
- Add new chief advisor to Cardalon
- Recently added ideology related focus filters added to various focus trees
- Erebor help towards Moria is now based on there opinion on them
- The attempts to take the ring should now be in line with historical when historical is on
- Grima now gives a debuff on war support instead of a buff
- Added new decision for Mirkwood to deal with Mordor infleunce in Dol Guldur. (One the AI also knows how to use)
- Fixed Isengard Transportlines focus giving 10 infrastructure
- Siege Tower image not showing correctly has been fixed
- Lembas Bread works as attended again
- Lothlorien advisor Khelrum works as attended again
- Small changes and improvements on Erebor Focus tree. Changing a lot of the 70 days => 1 research bonus focuses and stuff

Update: 16 Nov, 2023 @ 12:52pm

Fixed bug where Lothlorien could dismantle Ringwraiths without the ring

Update: 1 Nov, 2023 @ 10:38am

reupload of yesterday's patch

Update: 31 Oct, 2023 @ 12:20pm

- Extracted several hard-coded localizations
- Improved AI Gondor's chances of surviving against Mordor
- Minor changes to Gondor's focus tree
- AI Mordor no longer chooses the Saruman option when the Ring is destroyed
- Lowered the likelihood of the Ring being intercepted
- Fixed an AI-related CTD introduced in 1.13.5
- Fixed Ring corruption decisions
- Several bug and typo fixes
- Improvements to Arthedain's belligerent/revolutionary branch