Garry's Mod

Garry's Mod

Desert Driving 2017
Showing 1-4 of 4 entries
Update: 15 Oct, 2017 @ 6:06pm

Update 3

Update: 14 Oct, 2017 @ 8:02pm

UPDATE #2: 15/10/2017
- adjusting lighting in the garages, underground area and surface
- making cactus' fall over due to force or damage
- numbers for garages
- changing the poster to an updated version
- fixing the wall under the rotating advert
- making streetlights fall due to force or damage
- making the elevators on the map close after 20 seconds
- silo door will now close after a minute of being open
- door material removed due to it replacing other doors on other maps (Thanks WEGA)
- Smoothed some terrain on the west side of the map
- Flag will no longer fade
- Boulders have a greater distance for fading out

Update: 11 Oct, 2017 @ 1:54pm

UPDATE #1: 11/10/2017
Optmization has been improved alot due to issues on servers, this will hopefully improve the experience for players - for max optimization, i'd suggest removing the buttons for the silo door and making sure the silo door is shut with the elevator for the control room being at the bottom rather than the top.

Added - Elevator doors for the Silo control room
Added - Area portal for the Control room
Added - Railings for the Big Elevators
Added - Area portal for the big elevators
Added - Hint brushes for spawn
Added - Occluders for spawn
Added - Area portals for the Silo
Added - Visclusters for optmization
Added - models unrendering after 8000 units to allow maximum FPS

Fixed - Ladder in the Silo not working
Fixed - Shadows for certain foliage props
Fixed - some rocks being out of place

Update: 10 Oct, 2017 @ 2:47pm