Darkest Dungeon®

Darkest Dungeon®

Werewolf - New Class
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Update: 22 Jan @ 7:20am

Added French localization by Bobibob

Update: 22 Dec, 2024 @ 4:40pm

Savage Feast skill:
• Changed launch ranks to 432 from 321
Gnasher's Tooth trinket:
• Added +6 SPD on first round
• Removed +10% DMG on first round
Tattered Raider Cape trinket:
• Added +15 ACC if has Rabies
• Removed +5 ACC
• Removed +10% DMG if has Rabies
Crimson Court set bonus:
• Added +40% Disease Resist if has Rabies
• Added +20% DMG vs Humans
• Increased SPD buff by 1
• Removed +10 ACC vs Humans
Resistant Belt trinket:
• Reworked and renamed to Leashing Belt
• Now provides:
• +30% Move Resist
• -50% Move Chance vs Self
• Melee attacks give a stacking +10% dmg buff with a duration of 2 battles. However if you get moved out of current position you will lose all the stacks.
Fixes:
• Added missing string when Ferocious Werewolf resists the anchor

Update: 16 Nov, 2024 @ 7:00pm

Bloodshed Claws:
• Chance to move forward increased by 20% and is no longer increased by crits
Savage Feast:
• Now moves forward 2 instead of 1
• Chance also increased by 20% and is no longer increased by crits

Resistant Belt trinket:
• Now Provides +50% Move Resists in ranks 2 and 3 (was +60% in rank 2)
• Added 10% prot
• Removed -4% Crit Recieved Chance and +10% Max HP
Treasured Locket trunket:
• Added -5% Crit Received Chance
• Removed -10% stress received and -30% stress heal received
Gnasher's Tooth tronket:
• Changed rarity to Uncommon
• Added +10% All resists
• Removed +20% Blight resist and +10% Stun resist

Update: 7 Nov, 2024 @ 1:39pm

Fixed aoe attacks sometimes clearing riposte
Improved tooltips

Update: 3 Aug, 2024 @ 8:30am

Taunt skill:
• Now clears marks from allies
• Increased riposte damage buff scaling
• Now counts as stalling skill
Smoke Bomb skill:
• Skill reworked
• Now grants Stealth to an ally and Dodge buff to self (bonus dodge when marked)
Savage Feast skill:
• No longer counts as stalling skill
Beast Riposte:
• Bleed amount increased by 1 at levels 3 and 5

Update: 25 Jun, 2024 @ 11:12am

Bandage camp skill:
• Increased bonus heal to 12% from 8%

Minor fixes:
• Fixed Smoke Bomb's targeting indicator to look like aoe rather than single target
• Paradoxical Muzzle: Increased food/hunger related buffs/debuffs to 500% from 300%

Update: 27 Mar, 2024 @ 5:14pm

Taunt
• Added a proper tooltip for cooldown
Beast Within camp skill
• Increased damage resistance buff to 15% from 12%

Update: 6 Dec, 2023 @ 9:02pm

On the Prawl camp skill:
• Reduced cost to 4

Update: 5 Dec, 2023 @ 9:49am

Updates to Chinese localization (thanks 54NBB)

Update: 30 Nov, 2023 @ 4:17pm

Update 2.0

Combat Skills:
Midnight Howl
• A new skill that replaces Regain Humanity
• Breaks Guards, Debuffs enemies' PROT and Stress Heals self per target
Horrendous Roar
• Stumble duration is now increased on crit
• New sound
Taunt
• Riposte buffs no longer remain after transforming to Beast
Savage Feast
• Reduced DMG mod by 15% (to -60% from -45%)
• Replaced -DMG against not-bleeding enemies with -Prot Piercing
• Now clears corpses

Transformation mechanic:
• Now always heals 3.5 stress when transforming back to Human
• Chance to transform back to human increased to 25% from 20%

Trinkets:
Added Sunward Isles trinket - Broken Reflector
• It buffs Riposte ACC and Bleed amount
• And makes both Horrendous Roar and Midnight Howl remove Riposte from enemies
Dubious Medicine
• Redone almost from scratch
• It now gives dodge and spd in human mode; dmg and crit in beast mode
Resistant Belt
• Replaced "+10% Heal received while beast" with "+10% Max Hp"
Makeshift Claws
• Added +15 Bleed chance

Supplies:
Cleansing Elixir
• Renamed to Smelling Salts
• Fixed stun resist buff not stacking on self

Other:
Beast Within camp skill icon changed to Regain Humanity
• Reduced chance of barking in beast mode a bit
• Improved tooltips
• Updated localizations
• And some minor changes that I might've forgotten about