Team Fortress 2

Team Fortress 2

十分な評価がありません
Lumberyard (Control the Keep)
   
アワード
お気に入り
お気に入り
お気に入りから削除
ゲームモード: キングオブザヒル, 特別
ファイルサイズ
投稿日
更新日
6.961 MB
3月21日 10時45分
3月21日 11時42分
1 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Lumberyard (Control the Keep)

解説
Lumberyard, but it's ported to Control the Keep.

Gameplay-wise Control The Keep plays very similar to King of the Hill, except the point must be held continuously for 45 seconds to win. Capping resets the timer for the team who caps. Games can go by in less than a minute or drag on for a while.

Also works with TFbots.

I reverse engineered broken King of the Hill logic from Valve’s map leak last year. Turns out, that logic is very similar to a new gamemode, Control The Keep which is being developed on by the mapping community with the map Green River, please check out their project.
2 件のコメント
W_32  [作成者] 4月2日 15時42分 
Yes, I am working on other ones. Technically any arena or koth map can be converted with minimal effort. But I just use discretion on if the point is one that is decent to defend. So far the only maps I won't be converting are ones with really open points like viaduct and offblast.
General Vicente manzanas 3月31日 8時55分 
Will there be more adaptations of other arena mode maps?