Killing Floor

Killing Floor

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Raccoon International Airport - SP
   
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102.849 MB
2012년 9월 24일 오전 1시 04분
2013년 2월 16일 오후 4시 33분
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Raccoon International Airport - SP

Camacho님의 1 모음집
Raccoon International Airport
아이템 3개
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Raccoon International Airport - Single Player
NOTE: Click "Story" to play.

Guys, there is a fix. You must download and install a mutator to enable the old specimens. First, download the Mutator from HERE: http://team-gmk.com/dox/CustomSpawnFix.rar , Once downloaded, place the contents of the file into your SYSTEM folder in Killing Floor. Enable the mutator before you start the game and everything will be OK!
댓글 60
Jorgnesau 2022년 8월 27일 오전 11시 50분 
link for download ?
xXMarianMasterXx 2018년 1월 22일 오전 9시 21분 
es una mierda no lo descargen
Camacho  [작성자] 2017년 5월 31일 오전 8시 31분 
@Hebert-kaicho,

Sorry, where are the maps that you have made for the KF community? - You're commenting on a map that was made over 4 years ago. If changes have been made to KF since map release... am I oblidged to fix them? Perhaps you can open up the editor and fix them yourself!
Sanae's JUICY armpits 2017년 5월 31일 오전 1시 19분 
"Fixed" Map.
More like Absolutely Broken Map
Death7086 2015년 9월 29일 오후 3시 11분 
Assertion failed: XLevel->KContactGenActors.FindItemIndex(this) == INDEX_NONE [File:.\UnActor.cpp] [Line: 1890]

History: AActor::Destroy <- UObject::ConditionalDestroy <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- ULevel::DestroyActor <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KFS-RaccoonInternationalAirport SP V.4 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Death7086 2015년 9월 29일 오후 2시 58분 
im getting Inviable Colts
Camacho  [작성자] 2015년 8월 30일 오후 2시 06분 
@FNeuro, I can't help if no-one reports it. You are the first one.
SabinyAKillionaire 2015년 8월 28일 오후 1시 38분 
if you are not going to fix nothing, just remove that from the workshop so nobody can download a unusable map that just makes you mad everytime it closes your game.
SabinyAKillionaire 2015년 8월 28일 오후 1시 37분 
Build UT2004_Build_[2004-11-11_10.48]

OS: Windows NT 6.1 (Build: 7601)
CPU: AuthenticAMD Unknown processor @ 998 MHz with 1643MB RAM
Video: AMD Radeon HD 6290 Graphics (1404)

Assertion failed: XLevel->KContactGenActors.FindItemIndex(this) == INDEX_NONE [File:.\UnActor.cpp] [Line: 1890]

Historia: AActor::Destroy <- UObject::ConditionalDestroy <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- ULevel::DestroyActor <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot) <- UObject::ProcessEvent <- (SpeedZombieClot KFS-RaccoonInternationalAirportSPREV1.SpeedZombieClot, Function KFmod.KFMonster.ZombieDying.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KFS-RaccoonInternationalAirport SP V.4 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free