Sid Meier's Civilization V

Sid Meier's Civilization V

53 ratings
Ivalice from Final Fantasy XII
   
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15 Sep, 2012 @ 1:31pm
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Ivalice from Final Fantasy XII

Description
The world of Ivalice from Final Fantasy XII. Huge size of 84x52, best suited for 12 or more civilizations. Mountain placement is intended to place players near each other; there will likely be three to five players per continent with about 14 civilizations.

Requires Gods and Kings on account of some natural wonders. Resources are randomized.

Let me know what you think or if it needs fine-tuning!
12 Comments
RobS 13 Dec, 2019 @ 11:07am 
hey i was just wondering, will there be a civ 6 version?
Hamburger Dipshit 26 Nov, 2014 @ 11:29am 
The map is locked at "Small" for me, any way to fix this? It's too big for just 6 civs.
jhelin0436 26 Jan, 2014 @ 10:20am 
I am not sure if it is the map, the downloadable content or what, but my maps always disapear, the map is there but the texture is not, then when i go back and hover over the map, the map has to refresh and then it slowly reappears. i am not sure if anyone else is having this same problem, but if someone could help me, and let me know why this happens i be very thankful. btw i am on a ''fx quad-core 4.1 processor'' with 4gb ram'' and a ''gtx 2gb 650 ti graphics card''
General Plastro 1 Dec, 2013 @ 12:29pm 
as to what Amaterasu just said, make a whole overhall mod alreddy ;D
The Foreteller 4 Jul, 2013 @ 8:20pm 
Been wondering. Why not add a magicite resource and units/buildings that involve it in the related civs? Just throwing the idea in the air. =P
Noodsy 21 Mar, 2013 @ 3:30pm 
Somethign that would be awesome. Since there are quite well done Archadian and Dalmascan civ's. Add Bhujerba as a custom citystate? :) Maybe you could work together with the guy that did Archadia and create this to a real scenario! 9/10 on your work though, love it :D
Joss 15 Feb, 2013 @ 2:02pm 
@Time Lady Katie: Mods already exist that add the Archadian and Dalmascan civilizations :D. If we could get the other civilizations and somehow implement a true-start mod into the map, that would be a dream come true!
Laniakea 17 Oct, 2012 @ 4:43pm 
A cool way to expand this mod in the future would be adding the civs of Ivalice, drawing from XII and the Tactics games. Arcadia could replace Longswordsmen with Judges, the Viera could have special archers... Mollande can have the "Church of Galbados" ability which benefits faith, while Nabudis can have some benefits to withstanding nuclear attacks? Just some thoughts.
Marcus Virgil  [author] 28 Sep, 2012 @ 1:06pm 
Click subscribe, and when you're in-game, go to Mods instead of Single Player. Click the check mark next to the Ivalice map entry so it's green, then select it as a map from advanced options on the game set-up.
accg87 27 Sep, 2012 @ 2:24am 
how can I play it?