RimWorld

RimWorld

266 ratings
Cybernetic Storm
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
16.446 MB
29 Jun, 2017 @ 7:44am
8 May @ 11:10am
38 Change Notes ( view )

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Cybernetic Storm

Description
Cybernetic Storm:
Cybernetic Storm is a mod that adds late game depth and adaptability to your colony. Build the futuristic cyborg colony of your dreams with advanced prosthetics, weapons and armour. Take the planet for your own!
This mod builds on the entire game from the industrial age though to the spacer age. It adds more tiers of research and endgame depth, including items, weapons, productions, and power, etc.

Neolithic > Medieval > Industrial > Spacer > Cybernetics.
Amputation > Mimic > Prosthetic > Bionic > Archotech > Cybernetic

Key Points
  • Should not conflict with any other mod.

More Information
(Needs Updating)
Please check the Official Forum Topic[ludeon.com] for more information to what is in the mod and to see images of items ect.

Features:
  • A whole host of items including:
    • Construction Materials, Advanced Items and Plants
    • More body parts and Carbon fibre limbs
    • Basic Organs, Additional Bionic Limbs and Organs, Nano-Tech Organs, Cybernetic Limbs, and Exoskeletons
    • A range of skill based implants as well as combat implants
    • Melee and Ranged based Armours, Helmets and grieves
    • 3 additional tiers of weapons inclusive of 19 weapons
  • 2x Workbenches
  • Growing advanced plants to make advanced materials.
  • Advanced Power systems to power your colony.
  • Advanced limb and organ Harvesting
  • Material crafting old and new including medical supplies
  • Traders
  • Full research tree

Thumbs Up
If you are enjoying the mod and you think its worth a play, please give it a thumbs up so that others may enjoy too. It also give me the incentive to keep it going when i look at the stats :D

Languages
https://steamproxy.net/sharedfiles/filedetails/?id=2656297651
409 Comments
Crying with Fear 9 May @ 12:03pm 
Yes I have all the dlc installed as well
elStrages  [author] 9 May @ 11:53am 
re you playing on 1.5?
Crying with Fear 9 May @ 10:04am 
Ok, thank you I don't know if helps at all but I have the same problem with the Glitter tech mod so it's not just your mod that has this issue
elStrages  [author] 9 May @ 9:51am 
I will keep looking :'D
Crying with Fear 8 May @ 2:27pm 
No luck I tried with some other implants, tried a fresh colony tried uninstalling all other mods apart from this one with a fresh colony but it still doesn't register
elStrages  [author] 8 May @ 11:12am 
i found a code miss-match that may have been causing all implants to not count towards having that trait, and it may have been effecting other mods too! However i believe I have fixed it now, let me know if you have any other errors.
Crying with Fear 4 May @ 1:01pm 
Oh, ok thanks
elStrages  [author] 4 May @ 12:18pm 
i do not have that expansion so it may be something i cannot resolve. i will however look into it.
Crying with Fear 4 May @ 10:16am 
it seems like the implants don't register as implants if you have transhumanist as a ideology I have a colonist that has an nano tech lung but still has the 'no artificial enhancement' negative mood thing
elStrages  [author] 29 Apr @ 10:12am 
i had art made, then for some reason steam deleted them and i couldn't find them and never be bothered to make nice ones again. if you have some i will post them :D