Darkest Dungeon®

Darkest Dungeon®

378 ratings
Heroes Unchained: Houndmaster
   
Award
Favorite
Favorited
Unfavorite
General: Overhauls
Class Mods: Class Tweaks
File Size
Posted
Updated
274.194 KB
20 Jun, 2017 @ 2:16pm
27 Jun, 2018 @ 10:32am
9 Change Notes ( view )

Subscribe to download
Heroes Unchained: Houndmaster

In 1 collection by Loklin
Heroes Unchained
15 items
Description
FULLY COMPATIBLE WITH CRIMSON COURT AND COLOR OF MADNESS

Heroes Unchained rebalances many stats and skills of each classes: the goal is to offer more variety by buffing the "useless" abilities while also giving every class a more unique aspect.

This mod does not intend to break the game but on the contrary to make it more balanced by creating new skill and classes synergies.

Be sure to check out my other Heroes Unchained reworks.

Feedback and ideas are greatly appreciated!

Changes Summary

Sharp teeth: Hound's Harry inflicts a greater bleed lasting for the entire combat (well many rounds).

Dog person, Cat person: Cry Havoc heals stress to the entire party with a 50% chance

Lick Wounds: Cures bleed and blight.
31 Comments
slinx 15 Mar @ 11:55am 
I personally use all the skills depending on the party besides cry havoc, that is the only one that needs a buff imo
omnicowdemon 26 Oct, 2022 @ 8:01pm 
Wow, this sounds broken AF.
Darkstar113 25 Aug, 2018 @ 7:29am 
Just taking a look at the mod and I was going to consider giving it a try, but just reading "Sharp Teeth" made me cringe. It sounds OP and probably most likely is. Could you please consider changing it?
leafgreenbeast 4 Jul, 2018 @ 11:52pm 
the long bleed, while flavorful, appears to make other party members' bleeds stack on top and keep the duration, letting you fire and forget bosses that arent outright immune (as 8-10 bleed/round from a hound+flagellant or hellion). you could easily drop the duration to 5 rounds and it would still be powerful.
Living Joker 27 Jun, 2018 @ 10:42pm 
Appreciate the mod man. Houndmaster was nerfed to the ground, especially when compared to the Flagellant. Only change I'd suggest, which I made on my end, was making Cry Havoc have a 100% chance to stress heal the entire party with about half the stress healing amount (4 to each to start, +1 for each rank up). I prefer smaller predictable numbers to larger unpredictable ones.
Loklin  [author] 27 Jun, 2018 @ 11:48am 
Hey guys I have updated the mod and it should now work properly with the new Color of Madness DLC. I am sorry you had to wait but I haven't even tried the DLC myself yet :steamhappy:

If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.

I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
Dusk 21 Jun, 2018 @ 11:49pm 
The entire Heroes Unchained series needs to update for CoM. Please update!
CinnaMoonDork 26 May, 2018 @ 12:45pm 
I think there's somethin wrong with the cry havoc. It only heals 1 or more people in my party
Uranium_Gorilla 4 Sep, 2017 @ 6:54pm 
Maybe remove the heal bleed/blight from lick wound, instead change it so he can heal only back 2 positions instead of just himself, also blackjack ability can be used from all positions would be sweet. Other than that awesome job. Crusader is the best for me though DEUS VULT all the way!
James Stone 2 Jul, 2017 @ 4:40am 
Can you make it so the Houndmaster guarantees the stress relief on himself with Cry Havoc? It's pretty clear where he stands in the Cat vs Dog argument ahah.

For real though, it'd be nice to have at least a small degree of certainty in the skill, and with your Jester Unchained mod his stress heal feels a bit inadequate at times. Albeight improbable it's absolutely possible to not destress a single person with the ability, moreso than in vanilla, and it's pretty shitty to feel you wasted an ability because of RNG.