Arma 3
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EnhancedTrenches
   
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Data Type: Mod
Mod Type: Structure
Tamaño
Publicado el
Actualizado el
97.440 MB
19 JUN 2017 a las 18:49
17 AGO 2023 a las 10:58
14 notas sobre cambios ( ver )

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EnhancedTrenches

Descripción
Hello all this mod gives you access to a modular trench system that is standalone and will work with any other mod. All Pieces are abled to be walked on. These are tested in MP and work fine on any terrain.

Current Pieces:
2 Trench Middle Sections/Half Variants
1 Trench End Variant
1 Foxhole
2 Bunker

How to find?
Trenches - In Eden or Zues go to Empty and search for "Trench" or "Foxhole".
Bunker - Search in Blufor Bunker (Eden). Search in Empty Bunker (Zeus)

Compatible with ACE/GRAD Trenches
Discusiones populares Ver todo (3)
4
31 JUL 2017 a las 17:01
Developer news
Infallible Kitten
2
4 JUN 2020 a las 14:55
Permission
ArganinyCZSK
0
25 JUL 2018 a las 1:27
Variants in color scheme.
Jakes
88 comentarios
bootylicious 6 MAR a las 15:08 
whenever i dig any of the trenches it forces me to build it right under me and if i cancel it to continue digging behind the trench it wont give me any option so im forced to be out in the open is there any way to make it dig infront of me?
killenbigbugs72 16 FEB a las 10:47 
This have server keys?
KertaSanJayaWijaya 1 ABR 2023 a las 6:49 
Is it compatible with antistasi?
Sevi-S3v1HW 19 MAR 2023 a las 7:46 
How to enter bunker and player trench?
I cannot get into it.
Joseph Maxwell 6 ENE 2023 a las 10:25 
For people having an issue with the overlapping of their names just switch your Ace Interaction to display it as a list.
NeMex505 5 OCT 2021 a las 2:16 
I'm finding it difficult to identify the different trenches as all the ace trenches and enhanced trenches are clustered together and overlap the names. is there a way I can put the enhanced trenches into a separate radial menu?
Bow 28 SEP 2021 a las 14:08 
Do you know where one could find the 72nd trench peaces
Jaiden 16 MAY 2021 a las 10:37 
So I did some more testing and found out that if you look straight ahead and select the foxhole, you can place it just fine, but if you look down you can't.
Infallible Kitten  [autor] 16 MAY 2021 a las 8:53 
@Jaiden If its directly under you, your player collision is likely canceling it.
Jaiden 15 MAY 2021 a las 13:56 
I've been testing the mod, and an issue I'm coming across is that whenever I try to place a foxhole using ACE Interaction, it'll place it directly beneath my feet, and then de-select it. I assume what is happening is ACE detects the 'ghost' object as invalid terrain and cancels the digging.