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Laporkan kesalahan penerjemahan
@Foxe Honestly, I think removing the delay altogether just ruins a huge portion of the fun. I think it should have a short delay, but still a delay, so as to make combat more tactical and not just mash-A-to-win. Of course, I'm mostly thinking of boss fights with this design.
(I was really interested in that so I manually combined this and "FoM no distortion sphere tweaks" and I'm currently using it as a non workshop mod)
@Alb
I've had a look at that mod and it was quite helpful, so thank you. Still busy, but I'll try to do this last change pretty soon.
https://steamproxy.net/sharedfiles/filedetails/?id=731984483
He was able to make his own separate techs, rather than replacing the vanilla techs. He also tied it to completing missions before you can see them. Granted, they're op as all heck, but you seem interested in the possibility of preserving the vanilla techs.
I really like the velocity part. I think I'll add that in.