Cities: Skylines

Cities: Skylines

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UK Post-war Terrace - #1
   
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15 Jun, 2017 @ 5:06am
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UK Post-war Terrace - #1

In 1 collection by McNutty
Post-war British Architecture
20 items
Description
[L1 1x4] UK Post-war Terrace - #1

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British Post-war Terrace - #1 [L1 1x4]

Part of my second set of three, exploring the architecture seen throughout the UK. This first set primarily includes architecture surrounding the 1970s, in which I've dubbed the 'Post-war British architecture' period.

The set includes various houses that come in all shapes and sizes, so it's down to you to decide whether to zone-n-go, or meticulously plan your estates. The shops and offices all have randomized, realistic British highstreet signs, giving every one of your town centers that unique look, with no two buildings exactly the same.

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This set includes both residential, commercial and office assets. The complete set should include:

- 3 Bunglows
- 3 Detached Homes
- 2 Semi Houses
- 3 Terraces

- 4 Highstreet Shops (with unique randomized signs)
- 2 Highstreet Offices (with unique randomized signs)

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The complete first series:
Set 1: Pre-war British Architecture - Coming soon!
Set 2: Post-war British Architecture
Set 3: Contemporary British Architecture - Coming soon!

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Please be aware of the dependencies included. Constructive feedback is welcome. Enjoy!
6 Comments
McNutty  [author] 29 Jun, 2017 @ 2:15pm 
@Froggy_NL - It very well might be a style used in the Netherlands too! :-) This style of architecture is very popular around the UK as houses like this were quick and easy to build after the post-war boom of the 1950-1970s. I've included a picture of the real life equivelant in the preview pictures of each model. All of them are most definetly British as they're sourced from houses around my ends. But that's not to say people shouldn't use them in Dutch themed cities if they're still applicable.
Froggy_NL 29 Jun, 2017 @ 1:13pm 
it looks a lot more Dutch to me.....
McNutty  [author] 25 Jun, 2017 @ 6:24am 
@KingLeno - Thanks for the advice. I'll get on that now :-)
KingLeno 24 Jun, 2017 @ 7:25pm 
@edj95 you're off to a great start. LOD is just a separate model of the same thing with far less triangles to be viewed from far away. With Triangle shaped roofs, CS does a terrible job of generating an lod, and will make one that's very distorted. so you just make a separate model in the shape of the original model and put it in the import folder as "modelname"_lod just like "modelname"_d
McNutty  [author] 24 Jun, 2017 @ 5:55pm 
@KingLeno - Thanks man. I'm new to this, so I don't know how to do LODs, I'll try my best to learn though.
KingLeno 24 Jun, 2017 @ 2:22pm 
these are all great. you may want to work on the LODs tho. It's a very noticeable distortion zooming out when a lot of these are placed together.