Cities: Skylines

Cities: Skylines

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Shotgun Houses
   
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15.301 MB
11 Jun, 2017 @ 12:17pm
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Shotgun Houses

In 2 collections by KingLeno
The Other Side of Town
38 items
American Houses
20 items
Description
Shotgun Houses by King Leno

Assets consists of 11 .cpr files

3 models, each with siding and brick textures, different roofs, varying props and colors
Shotgun House 100 - brick/dark roof
Shotgun House 101 - brick/light roof
Shotgun House 112 - siding
Shotgun House 200 - brick/dark roof
Shotgun House 201 - brick/light roof
Shotgun House 212 - siding
Shotgun House 300 - brick/dark roof
Shotgun House 301 - brick/light roof
Shotgun House 312 - siding
Shotgun House 219 - abandoned
Shotgun House 319 - abandoned

These fit perfectly with Low Residential Houses.

Each house only uses about 2-3 props. None of the props are required for these buildings to function. All are growable level 1 low density houses and INCLUDE RICO settings. All screenshots courtesy of /u/disgruntled_guy on Reddit.

Lot size - 1x3
Triangles - < 300
Texture - 512 x 512 d,n,i,s,c
Custom LOD and textures

If you like my assets, consider buying me a beer or a cup of coffee to show support and appreciation by making a small donation via PayPal or Patreon.
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55 Comments
algernon 27 Feb, 2022 @ 1:02am 
@CosmicFurFace Most likely you're using Ploppable RICO. As noted in the description above, these buildings come with RICO settings, which are set to be non-growable by default.

If you want these assets to be growable (and hence usable in building themes) when using RICO, you just need to make them growable via the checkbox in their RICO settings.
CosmicFurFace 26 Feb, 2022 @ 5:41pm 
I'm seeing "not loaded" in theme manager for two groups of buildings. First try was to unsub/resub all the "shotgun" assets, but no luck. Maybe unsub/resub their assets as earlier recommended...? Anyone find a better solution yet?
OXYpreme 25 Jan, 2022 @ 7:33pm 
da hood
Spellfork 22 Aug, 2021 @ 9:51pm 
I did a more thorough unsub/resub and did this for every missing building/set and the assets those were using and it seems to have solved the problem
Spellfork 22 Aug, 2021 @ 2:39pm 
I've been using these fine buildings in my themes but they are now flagged as "not loaded" in the manager. I tried to unsub/resub to this but it didn't change anything. There are a couple of other buildings with this issue, so I will investigate further but thought I'd ask here if anyone knows what could be causing this?
etypebeat 31 Aug, 2020 @ 12:16pm 
If you Think About it is Better with Mods.
KingLeno  [author] 3 Jul, 2020 @ 5:28pm 
@m4gic just use plop the growables or rico to plop them at will. or use the make historical button.
m4gic 3 Jul, 2020 @ 12:38pm 
I could always go into the asset editor and open a Shotgun home and increase the lot size to 4x4, but with just one home on that big lot it will make the city look ridiculous with tiny narrow homes far apart from each other instead of "packed" side by side.
m4gic 3 Jul, 2020 @ 12:37pm 
Here's a request that may resolve this problem, if indeed it is related to the smaller lot sizes.

I do not have any modelling software, but I think you do judging by the many great assets you've put on the Workshop (thanks!).

Can you create a 4x4 level 1 low residential lot with 4 shotgun homes side by side on one lot? This might give the same "packed" look of 4 1x4 shotgun homes side by side in the city, while "fooling" the game into growing a 4x4 lot as a single Level 1 low density residence.

Does that make sense?

m4gic 3 Jul, 2020 @ 12:34pm 
I have made several District Styles and only Bad Side of Town and Military Base have this issue.

With the others, any assets that belong to that Style do not disappear once the 2nd Milestone is reached and a District is made and assigned the Style.

Any buildings that are not in the Style do disappear, but not ones that grew in that area before it was a District with an assigned Style.

I am just absolutely confused as to why the Trailer Homes and Shotgun Houses disappear even though they ARE in the District Style I made....