Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
I made an alternative spawner without these problems:
https://steamproxy.net/sharedfiles/filedetails/?id=2811290931
it can be used with zeds from ZedVarients
The Blue Scrake is unkillable during the Bobblehead wave in endless.
I know it has it's headshot only mechanic (Which I absolutely love!)
Buut...
I can shoot and break the skull for 1M damage but does not actually break the head. It goes down to around 20% health left. It can be killed but WAAAAAAAY too much health on the body with the head not instantly popping.
If zedcustom.bluescrake get's an update soon that would be Awesome!
I had to sit that out in my friend's server because of that Bug.
We using Reinforced weapons Mutator, that's never going to die for a few hours during bobble head, It's head needs to break!