Killing Floor 2

Killing Floor 2

173 ratings
Zed Varients
   
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Maps and Mods: Mutators
Tags: Zeds, Custom
File Size
Posted
Updated
302.102 MB
3 Jun, 2017 @ 4:12am
12 Sep, 2018 @ 12:44pm
44 Change Notes ( view )

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Zed Varients

Description
*** THIS MUTATOR COULD AFFECT TO GAME BALANCE SO USE IT AS YOUR OWN RISK, DON'T ASK ME TO CHANGE STATS ***

Description
There is nothing much to say but this mutator add some custom zeds which have different stats as original zeds like : Body Health, Head Health, Speed... They were created to be dangerous than original one, some of them will make you have hard time to deal, so beware to install this mutator because i focus this for veteran skillful players who seek for greater challenge.

This mutator can work along OsgMaxZeds mutator by Oldschool and it work same method.

Localization supports for this mod so every zed will have different name to original zeds.

Installation
1. Press Subscribe button to download resources ( include .U, .UPK files )
2. Get the config : http://steamproxy.net/workshop/filedetails/discussion/938683482/2765630416810497076/ and put it in your config folders
(..\Documents\My Games\KillingFloor2\KFGame\Config)

3. Running mutator :
?Mutator=ZedCustom.ZedCustomMut

? For Solo-Offline :
open KF-BurningParis?Mutator=ZedCustom.ZedCustomMut

? For Dedicated Server :
start .\Binaries\win64\kfserver kf-bioticslab?difficulty=3?gamelength=2?mutator=ZedCustom.ZedCustomMut

Configurable Spawn Setting
Look into KFZedVarient.ini and search this line :
;Wave 2 CustomZeds=(Wave=2,SpawnAtOnce=3,Zed="zedcustom.greenbloat",Probability=javascript:ValidateForm()1,Delay=80,MaxSpawns=10)
This will spawn 3 Green Bloat zeds at 80th second from start of wave 3, totally Green Bloats will spawn in wave 3 = MaxSpawns*SpawnAtOnce.

You can easily add your own spawn setting for each zeds by following the meaning of each value :
  • Wave - Determine the wave which you want to spawn custom zeds
  • SpawnAtOnce - Number of zeds which you want to spawn.
  • Zed - Name of custom zeds. You can check the list below for available for custom zeds.
  • Probabiltiy - randomization to spawn, 0 is 0% ( never ), 1 is 100% ( always ). You can set 0.5 as 50%.
  • Delay - Delay between each spawn attemps by seconds.
  • MaxSpawns - Define how many times a CustomZeds config line can actually spawn a zed. E.g: setting the delay to 2 second with a probility of 1 and MaxSpawns 5 would only spawn 10 of that zed for the set wave. This feature was added to prevent endless spawn.

If you want to spawn more type of zeds per wave. Here is example :
;Wave 4 CustomZeds=(Wave=4,SpawnAtOnce=4,Zed="zedcustom.yellowcrawler",Probability=1,Delay=45,MaxSpawns=3) CustomZeds=(Wave=4,SpawnAtOnce=4,Zed="zedcustom.bluecrawler",Probability=1,Delay=35,MaxSpawns=3)

Available zeds for this mutator :
zedcustom.bluehusk zedcustom.bluescrake zedcustom.greenbloat zedcustom.redfleshpound zedcustom.redhusk zedcustom.redscrake zedcustom.redstalker zedcustom.magmaclot zedcustom.shocktroop zedcustom.hellfire zedcustom.darkcreep zedcustom.otis -- Mini-Boss Scrake zedcustom.sparky zedcustom.honeybiscuit zedcustom.revenant zedcustom.mancubus zedcustom.mrpelvis zedcustom.prowler zedcustom.baronhell

I hope you guys enjoy this. I will try to improve this mutator much more better by adding some special abilities. If you find any bugs, just report it here.

Thank Oldschool for his code from OGSZed, special thank to PissJar for improving mechanic and his effort to new mechanic zeds

* Knowning Issue *
Popular Discussions View All (5)
9
17 May @ 10:52pm
PINNED: KFZedVarient.ini
Leenker
5
17 May @ 10:54pm
Zedternal config
Zukovsky
4
22 Mar, 2021 @ 1:34am
EXP Reward by Custom Zeds
Niches
174 Comments
Palladium Cheetah 18 Feb @ 7:42am 
Otimos inimigos para o zedternal para deixar o jogo equilibrado
That One Christian Guy 21 Nov, 2023 @ 4:28pm 
Does anyone have the source code, We want to make changes to the mancubus on scareds rpg server but dont have the source Code for the custom zeds.
Yuki Nun 8 Oct, 2022 @ 3:17am 
I don't know why but the zed variants keep re-spawning on the first wave
GenZmeY 22 Aug, 2022 @ 6:34am 
@Satanicus, I am very late with this answer (noticed your message just now), but maybe it will help someone else

I made an alternative spawner without these problems:
https://steamproxy.net/sharedfiles/filedetails/?id=2811290931

it can be used with zeds from ZedVarients
Humping Koala 26 Feb, 2022 @ 10:58am 
When using this mutator with ServerExt (GenZmeY fork), the number of zeds left is sort of bugged. It can increase mid-wave, and when there are only a few zeds left, it will show about 10 more zeds in the counter that what is actually left. Has anyone else encountered this issue?
GameplaysDavis (Twitch) 10 Jan, 2022 @ 11:35am 
hi Leenker , I wanted to know what happened to the gold Fleshpound King, it was good, I am installing my server but I realized that Zed is not there anymore, could you not add it? , Thank you!
Vhuz 2 Jan, 2022 @ 1:17pm 
I'm not sure if it's a bug, but here's what I found.

The Blue Scrake is unkillable during the Bobblehead wave in endless.
I know it has it's headshot only mechanic (Which I absolutely love!)
Buut...
I can shoot and break the skull for 1M damage but does not actually break the head. It goes down to around 20% health left. It can be killed but WAAAAAAAY too much health on the body with the head not instantly popping.

If zedcustom.bluescrake get's an update soon that would be Awesome!
I had to sit that out in my friend's server because of that Bug.
We using Reinforced weapons Mutator, that's never going to die for a few hours during bobble head, It's head needs to break!
toocoolhenpoo 4 Dec, 2021 @ 10:13am 
hell on earth+++
Sean2111 7 Nov, 2021 @ 1:11am 
I added this line into the KFZedVarient.ini

CustomZeds=(Wave=1,SpawnAtOnce=1,Zed="CyberdemonZed.KFPawn_ZedCyberdemon",Probability=1,Delay=65,MaxSpawns=1)

is this the correct method,I dont think he spawned though.
He is the Cyberdemon from Workshop.
Leenker  [author] 7 Nov, 2021 @ 12:36am 
@boromir : You can if you know how