Pavlov VR
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Death Valley
   
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1.116 GB
12 czerwca 2017 o 18:05
20 lipca 2018 o 6:43
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Death Valley

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Pavlov Death Valley Hidden Silo Forest Map.
A "bridge" style map (long and thin), set in a over grown forest in Death Valley.

WIP - This is my first attempt at a map. I only made this as I wanted to play Pavlov on an outdoor map set in a forest. Hopefully others will make more maps like this. I've leant a lot to do this but clearly have heaps to still learn. Lots of doggy stuff & place holders for when I get more time, better assets and workout how to do things the right way.

If you experience frame drops let me know. It runs fine on my machine, but not tested on others.

Any "constructive" feedback is certainly welcomed.

Just about to update this to V0.2;
- Fixed the collision on trees to be much more accurate,
- Removed bullet collision on leaves and bushes;
- Added spawn protection (to prevent spawn camping or killing);
- added S&D site A & B bomb sites
- started to optimise the frame rate by using instanced meshes for the bushes
Komentarzy: 11
RealAct 25 października 2021 o 15:22 
Looks nice, long time without updates though. Does it work with current Pavlov? Also does it support TDM mode?
Thack250  [autor] 12 lipca 2018 o 21:54 
Let me know what tweaking you mean ? on scale smaller ?
Thack250  [autor] 12 lipca 2018 o 21:53 
Just about to update this to V0.2;
- Fixed the collision on trees to be much more accurate,
- Removed bullet collision on leaves and bushes;
- Added spawn protection (to prevent spawn camping or killing);
- added S&D site A & B bomb sites
- started to optimise the frame rate by using instanced meshes for the bushes
Greyfenix 25 listopada 2017 o 22:56 
Love it, great for private matches with m8s. All the trees make for fun when it comes to line of sight and rifles. Like Grei said, scale could use some tweeking, but the concept is solid. i would be interested to see some polish.
EvidencePlz 26 lipca 2017 o 5:04 
welcome back! :)
Thack250  [autor] 25 lipca 2017 o 23:04 
Thanks for the feedback guys, I really appreciate it. I'm back in Oz, after working for a month in NZ so I'll start updating the map again soon.
EvidencePlz 25 czerwca 2017 o 19:34 
amazing. please keep updating it
[RK] MG_Monkey 23 czerwca 2017 o 22:50 
Favorite map!
GreiBush 17 czerwca 2017 o 10:33 
The walls around the map are unrealistically high, the dome projection of trees above the map looks weird, and the tree trunks are way too big for that size of that type of tree.
Thack250  [autor] 15 czerwca 2017 o 2:00 
Thanks man. Let me know any changes you think would be good