Pavlov VR

Pavlov VR

36 ratings
Death Valley
   
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File Size
Posted
Updated
1.116 GB
12 Jun, 2017 @ 6:05pm
20 Jul, 2018 @ 6:43am
6 Change Notes ( view )

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Death Valley

Description
Pavlov Death Valley Hidden Silo Forest Map.
A "bridge" style map (long and thin), set in a over grown forest in Death Valley.

WIP - This is my first attempt at a map. I only made this as I wanted to play Pavlov on an outdoor map set in a forest. Hopefully others will make more maps like this. I've leant a lot to do this but clearly have heaps to still learn. Lots of doggy stuff & place holders for when I get more time, better assets and workout how to do things the right way.

If you experience frame drops let me know. It runs fine on my machine, but not tested on others.

Any "constructive" feedback is certainly welcomed.

Just about to update this to V0.2;
- Fixed the collision on trees to be much more accurate,
- Removed bullet collision on leaves and bushes;
- Added spawn protection (to prevent spawn camping or killing);
- added S&D site A & B bomb sites
- started to optimise the frame rate by using instanced meshes for the bushes
11 Comments
RealAct 25 Oct, 2021 @ 3:22pm 
Looks nice, long time without updates though. Does it work with current Pavlov? Also does it support TDM mode?
Thack250  [author] 12 Jul, 2018 @ 9:54pm 
Let me know what tweaking you mean ? on scale smaller ?
Thack250  [author] 12 Jul, 2018 @ 9:53pm 
Just about to update this to V0.2;
- Fixed the collision on trees to be much more accurate,
- Removed bullet collision on leaves and bushes;
- Added spawn protection (to prevent spawn camping or killing);
- added S&D site A & B bomb sites
- started to optimise the frame rate by using instanced meshes for the bushes
Greyfenix 25 Nov, 2017 @ 10:56pm 
Love it, great for private matches with m8s. All the trees make for fun when it comes to line of sight and rifles. Like Grei said, scale could use some tweeking, but the concept is solid. i would be interested to see some polish.
EvidencePlz 26 Jul, 2017 @ 5:04am 
welcome back! :)
Thack250  [author] 25 Jul, 2017 @ 11:04pm 
Thanks for the feedback guys, I really appreciate it. I'm back in Oz, after working for a month in NZ so I'll start updating the map again soon.
EvidencePlz 25 Jun, 2017 @ 7:34pm 
amazing. please keep updating it
[RK] MG_Monkey 23 Jun, 2017 @ 10:50pm 
Favorite map!
GreiBush 17 Jun, 2017 @ 10:33am 
The walls around the map are unrealistically high, the dome projection of trees above the map looks weird, and the tree trunks are way too big for that size of that type of tree.
Thack250  [author] 15 Jun, 2017 @ 2:00am 
Thanks man. Let me know any changes you think would be good