Space Engineers

Space Engineers

45 ratings
[OBSOLETE] NPC Clean-Up Plugin 25k
   
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
432.926 KB
30 May, 2017 @ 11:40am
12 Jul, 2017 @ 6:01pm
4 Change Notes ( view )

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[OBSOLETE] NPC Clean-Up Plugin 25k

Description
This mod is now considered obsolete and will no longer receive updates. It's functionality is now provided by the Modular Encounters Spawner


Description

This mod will perform a clean-up of any NPC drones or entities if they are far enough away from the player.

Clean-up Specifications

- The NPC must be 25,000 meters away from the nearest player.
- The NPC must have ownership of all blocks on the grid (if a player hacks a block, it will be skipped by the clean-up) If the grid has no ownership at all, it will also be removed.
- Only NPCs included in the Modular Encounters Collection will be targeted.

Compatibility

This mod is not compatible with the following mod:

- Plugin: NPC Clean-up (50,000m)

Running these mods together may cause unwanted behavior or instability.
6 Comments
MrFox 28 Sep, 2018 @ 3:15pm 
Not working... i did the drone waves mods, and even after 3 hours of living i had 100's of dead drones ALL over the moon
Darkstalker 2 Feb, 2018 @ 4:19pm 
PERFECT!
Colony 18 Nov, 2017 @ 8:41am 
will this delete active drones from the collection as well? or only ones that have been de-powered/destroyed
Red-Phoenix 11 Jul, 2017 @ 10:44am 
Cool! Looking forward to the update, but happy to have this mod already! Thanks!
Meridius_IX / Lucas  [author] 11 Jul, 2017 @ 10:43am 
@Red-Phoenix - Yep, that's essentially how it works. I forget what timings I set the cleanup to run at (possibly only 1 second). I'm probably going to be updating this mod and the 50K variant sometime this week and change the timings / behavior. This is one of the first mods I had ever worked on using the ModAPI - now I've got a better grip on how things work and can probably make some improvements.
Red-Phoenix 11 Jul, 2017 @ 10:37am 
Hi! Silly question perhaps, but here I go; How does this mod work? Do I just sub and enable it and then it runs every x minutes? I assume it works in sp?