Total War: WARHAMMER

Total War: WARHAMMER

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Gargoyles
   
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Tags: mod, Units
File Size
Posted
Updated
20.149 MB
6 May, 2017 @ 9:33am
17 Aug, 2017 @ 2:48pm
5 Change Notes ( view )

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Gargoyles

In 1 collection by Decomposed
Deco's Warhammer Collection
38 items
Description
Hello guys, it's Deco with another old school unit.

By popular demand, I present to you the Gargoyles for the Vampire Counts, Von Carstein and Mousillon factions. This is of course based on the Gargoyle I made for the Warriors of Chaos, but instead of just transferring the unit, I decided to experiment a bit with it.

These are stone statues of monsters brought to life through dark magic. Attacking in swarms, clawing and biting their prey, these beasts are truly fearsome. You can recruit them by building the Vampire Lair.

+ High melee defence and high resistance to all but magical attacks
+ Vanguard deployment and immunity to psychology and fatigue
+ Very fast infantry with high charge bonus, can be used for flanking
+ Special ability that lowers the morale of enemies
- High recruitment cost and upkeep
- Slaughter infantry, but get demolished by heavy cav

Ideas for balancing are always welcome.

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COMPATIBILITY
-It should be compatible with everything as it's just a units mod.
-A Steel Faith Overhaul version can be found here.


Some other mods I've made by request
Wood Elves - Aversion to Chaos
Higher block chance for Ironbreakers
Hunger ability for Blood Knights
Huge Mammoths

Compilations I have updated
Orcs & Goblins - 8th Edition Roster
Children of the Dark Gods


If you like my mods, don't forget to rate up. Cheers!
57 Comments
Decomposed  [author] 26 Dec, 2018 @ 5:47am 
I had added it in a compilation with all my HeroQuest units, but the moderators took it down due to copyright issues. I may try to release only the Gargoyles in the future.
SschmidtS 26 Dec, 2018 @ 5:26am 
Please, is there an intention to develop this mod for TW: Warhammer 2?
Decomposed  [author] 2 Aug, 2018 @ 2:34pm 
Thanks mate, glad you like them :)
stofffe92 2 Aug, 2018 @ 2:25pm 
That is good. Differentiality, variety and uniqueness is very good.
Decomposed  [author] 2 Aug, 2018 @ 2:08pm 
Yeah, after I made it for the WoC, people kept asking for a Vampire Counts version, so here it is! Though I made it a bit different, I made the Gargoyles smaller in size, faster and with vanguard, so they have a different role.
stofffe92 2 Aug, 2018 @ 1:50pm 
Oh! There it was! I thought I had seen a Gargoyle mod for the VC already, and that's why I mentioned that Gargoyles would fit the VC in the comments section of your WoC Gargoyles mod.

My bad haha. xD
Decomposed  [author] 9 Jul, 2018 @ 10:33pm 
@BladeLuoxi Hello! No, they are not included in any compilation.
Decomposed  [author] 20 Mar, 2018 @ 7:53am 
Hmm, it could be that this mod changes some unit groups, I'm not sure. Actually, I have moved on to WH2 now and don't plan to return to WH1 again.
Iron 20 Mar, 2018 @ 6:42am 
kk cherrs for checking, just in case anyone else has had this issue, when using Ancient Vampire Tec mod they did'nt seem to gain from those tec's. but dif mods have dif effects so not trying to lay any blame on your mod.
Decomposed  [author] 19 Mar, 2018 @ 11:44am 
So, I checked the groups. The Gargoyles gain every tech that also affects Dire Wolves, Fell Bats, Vargheists and Varghulfs.

I also have a single Gargoyle unit mod that is pretty much like you describe below. Slow and hard-hitting. You may want to try it. It's for the Warriors of Chaos faction though.

As for a SFO version, feel free to edit the stats and release it as you wish. Just provide a link to my mod in your description as credit :)