Cities: Skylines

Cities: Skylines

122 ratings
Commissary (Ploppable RICO)
   
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2.285 MB
19 Apr, 2017 @ 5:14am
8 Aug, 2017 @ 3:10pm
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Commissary (Ploppable RICO)

Description
So, you are buiding/rebuilding your military base. But there is something missing. Your cim soldiers/marines/sailor/airmen and their families have nowhere to go to do their groceries but to the nearby ghetto a$$ Walmart off-base/post.

Well, worry no more my dear battle buddy. As today is the grand opening of the very first Commissary in Cities Skylines. Our Commissary is fully stocked with Redbull, Ripitz and Monster in 13 different flavors. No we don't have any pre-workout here. But they have 'em at the PX/BX isle 6 next door. So please check out my other asset Post Exchange.

P.S. Our baggers only work for tips.

"Sappers Lead The Way"


Update 22 April 2017:
-Optimized LOD and Texture

Update 09 Aug 2017
-Rico Enabled
-High Commercial
24 Comments
Skelleten{HM} 19 Jun, 2023 @ 10:20am 
Commissarys In Britain:Empty
X99 19 Mar, 2020 @ 8:01pm 
Now I feel dumb for deciding not to build Ellsworth along with Rapid City.

P.S. The baggers may only work for tips, but the stockers earn even less. 25 cents per case stocked. I made more in my first week at McDonalds than I did in six months working at the commissary.
jekerdud 2 Jul, 2019 @ 5:32pm 
Love the wording in the description.

Especially Sappers Lead the Way. Essayons!
ThePrince757Va 27 May, 2018 @ 6:33pm 
I remember as a children, going here every second Saturday.
citizen.empire 25 May, 2018 @ 1:01am 
Essayons, the discription made me chuckle.
bluecollar2236 26 Apr, 2018 @ 3:39pm 
Is that Camp Pen?!?!? Holy Hell that's good
Shredra  [author] 8 Aug, 2017 @ 3:11pm 
This building is now RICO enabled.
StafG 23 Apr, 2017 @ 11:10pm 
Love the description aha.
toruk_makto1 22 Apr, 2017 @ 12:30pm 
Annnnnnnnd! Just like that, I need to create a military asset and structures collection folder.
templeofdoom 20 Apr, 2017 @ 9:06am 
No problem Shredra, looking forward to seeing what else you concoct. Ran out of time for the most part these days to do any modeling but maybe I'll get back into some more random military building structures and what not if I can actually get any free time.

Just to chime in as well - 2 programs I've used to model & make assets (both are free) are Blender & GIMP (alternative to Photoshop). Blender has a learning curve, but it's a one stop shop for your modeling, UV unwrapping, and exporting. You can use GIMP instead of PS to edit textures and with a few tweaks can function almost exactly like PS. Check em out. I also made a 8 part tutorial series a year or so ago on how to use Blender and make a very simple asset if you needed extra help.