Tabletop Simulator

Tabletop Simulator

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Clash of the Dragons CCG
   
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Number of Players: 1, 2, 3, 4
Assets: Scripting
File Size
Posted
Updated
2.059 MB
18 Apr, 2017 @ 9:46am
5 Sep, 2018 @ 1:51pm
6 Change Notes ( view )

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Clash of the Dragons CCG

Description
5thPlanetGames' Clash of the Dragons, on Tabletop Simulator!
Instructions on how to play included in the Notebook.

Choose a class, create your deck and defeat your opponent.
Fast-paced, RPG-like card game.

Play 1v1, 2-4 player tournaments, or Xv1 Boss Fights in several game modes, such as:
- Drafts
- Collectable games
- Existing Card-pool games

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For those who are familiar with Clash of the Dragons when it was on Kongregate:
I am unfortunately not skilled enough to script all the effects, so it won't be as smooth as you're used to.

For those who are unfamiliar with Clash of the Dragons and would like to learn, don't hesitate to leave me a message and I'll be willing to teach, or experiment with your friends!
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All rights reserved by 5thPlanetGames.
I did not create the original game, cards, art or anything about it.
I simply added the cards to Tabletop and created a few "scripts" to make the game (hopefully) work.
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21 Comments
Nothingless 28 Oct, 2020 @ 2:39pm 
I'd love to play this on tabletop simulator. I used to play the official game when it was still going and that was a blast of fun.

I'm still trying to get hang of how tabletop simulator works. So if you can help me with that or want to play do contact me
:D:holyarrow:
GoddessGaming1520 14 Oct, 2020 @ 8:09pm 
i would like to learn
lelelelelelelelelelelelelelele  [author] 5 Sep, 2018 @ 1:56pm 
Sorting script is now live, this is probably the last change I make for a while, unless other problems are pointed out to me ^.^
lelelelelelelelelelelelelelele  [author] 4 Sep, 2018 @ 1:17am 
Nothing like that on the planning, since it's easy enough to copy a blank from the card adds section.

For now, being able to sort your deck/discard/banish into the avalaible cardtypes is the last thing on my list
T H U N D E R 3 Sep, 2018 @ 8:17am 
Oh hell yeah.

If you're adding card types, got any plans for stuff like blank X card type?
lelelelelelelelelelelelelelele  [author] 2 Sep, 2018 @ 10:06am 
Night of Silent Blades should have been added :o
Other than that, ive got "I want to Break Free", "Colosseum Crush" and "Driven" on my to-do list, which I'll include in the next update.

Next update will hopefully be a command to instantly sort a deck into the different card-types, since I've noticed cards like Many Whelps take forever to use :p
T H U N D E R 31 Aug, 2018 @ 7:40pm 
Nice, there were a handful of non-talisman cards that had in-deck effects that weren't accounted for in the script (Night of Silent Blades, I Want to Break Free, some others I have listed).

Want me to send the script additions for them to you?
lelelelelelelelelelelelelelele  [author] 27 Aug, 2018 @ 10:29am 
The game has been updated to include all the newer sets leading up to the Reboot.
A recurring threat zone has also been scripted, to keep track of your depletion pile.

If you still notice anything missing, or anything wrong with the scripts, please let me know
lelelelelelelelelelelelelelele  [author] 6 Jun, 2018 @ 4:40pm 
Up to you and whoever you draft with I'd say.
The draft pack creator can be adjusted easily per draft
T H U N D E R 6 Jun, 2018 @ 3:25pm 
Of course.

Do you think I should have cards that aren't normally in drafts (power flux, promo, brawl reward) in draft packs if they're the right rarity, or not?