Killing Floor 2

Killing Floor 2

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KF-Roam
   
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File Size
Posted
Updated
34.662 MB
2 Apr, 2017 @ 8:32am
6 Feb, 2020 @ 8:29am
7 Change Notes ( view )

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KF-Roam

Description
Map name: KF-Roam
Original name: KF-RoamV118

This is a fixed version of the outdated map, KF-RoamV118.

- Modified Changelog -
1. Added more path nodes.
2. Added block volume to stop boomstick campers.
3. Added more zed spawns.

- Credits -
Original mapper : Eladd

Original map source :
http://www.moddb.com/games/killing-floor-2/addons/kf-roam
6 Comments
Pokerman  [author] 6 Feb, 2020 @ 8:30am 
2020/02/07

1. Remake pathnodes.
2. Adjusted spawn rate.
3. Fix some doors.
Pokerman  [author] 6 Sep, 2017 @ 10:42pm 
Added more zed spawns.
GM 15 Apr, 2017 @ 11:55pm 
Some zeds just fall into the chasm. Spawn rate being a bit slow as well.
Pokerman  [author] 4 Apr, 2017 @ 8:37pm 
Fixed.
フエムd 4 Apr, 2017 @ 1:08pm 
Would be another fun map to play if zeds didn't get stuck above on the helipad (as shown in the first picture). Fix please. Thanks in advance.
High Velocity Raptor 2 Apr, 2017 @ 7:53pm 
Thanks for the map fix. Here is one video so that players can see the map you fixed

https://www.youtube.com/watch?v=bH-R-6ir5EI