Source Filmmaker

Source Filmmaker

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Shin Godzilla ver.2
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
60.670 MB
26 Mar, 2017 @ 1:32pm
30 Jun, 2017 @ 1:34pm
3 Change Notes ( view )

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Shin Godzilla ver.2

Description
Behold, ByNEET has graced us with another, much more accurate, version of Shin Godzilla.

Now you may ask, what's the difference between this one and the old one? Why not take a look at picture 4, you can clearly see the difference, the biggest improvement is the increased length of the tail and the inclusion of the tailhead at the end.

The model also comes with improved glowmaps that are a step up from the older model, provided kindly by my associate Chao


I do not own or have created this model in anyway, I am merely making it available for the public who do not use MMD.

Comes in 4 sizes and six skins, the first 3 being the original texture made by ByNEET and the other set by chao who felt a darker colored Shin Godzilla was needed. Since I liked both, I included them both. And yes, a gmod compatible version may come along, whenever I feel like it.

Update: Fixed an issue with the tail mesh not being connected to the pelvis, and adjusted the second skin abit

If you want to support my work, consider my patreon: https://www.patreon.com/UltramanUltimo

Includes:
ultimo\byneet\shin_godzilla_human_size.mdl
ultimo\byneet\shin_godzilla_large_size.mdl
ultimo\byneet\shin_godzilla_medium_size.mdl
ultimo\byneet\shin_godzilla_small_size.mdl
Popular Discussions View All (1)
40
27 Dec, 2023 @ 4:40am
A generic share your artworks and whatnot of this beautiful Shin Gojira.
Widderen
157 Comments
money1112 5 Jun @ 10:41am 
Will we get a V3?
Klown 21 Jan @ 12:48pm 
Hey, I'm sorry to ask but how exactly do you activate the glow maps? I'm still kinda new to SFM.
Dr Kleiner 9 Dec, 2023 @ 10:09pm 
how do i spawn
Polski Bro 27 Dec, 2022 @ 7:25am 
can u make pm?
Neopold 8 Oct, 2021 @ 2:04pm 
nice
dumy 11 Sep, 2021 @ 3:58am 
i toght this was an its an nextbot
Yamiso 26 Jun, 2021 @ 3:04pm 
ah so this one's probably gonna be ported into gmod, is that correct?
UltramanUltimo  [author] 16 Jun, 2021 @ 2:46pm 
But I thought doing that wouldn't work for the process of porting it into gmod.
UB14 16 Jun, 2021 @ 2:29pm 
@UltramanUltimo Just go to the option "Game that has the model compiler:" and replace Gmod to Source Filmmaker. It will compile the hi-poly models faster and the collisional models will work as well.
UltramanUltimo  [author] 16 Jun, 2021 @ 2:09pm 
I suppose but I had made a newer variant I hadn't uploaded due to forgetting. But, go ahead, I'm surprised you managed to get it into gmod after I failed so many times. Kept getting an error I couldn't fix.