Space Engineers

Space Engineers

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BS-2 Visundur
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
3.423 MB
26 Mar, 2017 @ 5:04am
1 Change Note ( view )

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BS-2 Visundur

In 1 collection by Nosta99
Galactic Cartel Foundation Shipyards [GCF]
17 items
Description
BS-2 Visundur
Since the steady growth of hostile activities the GCF-Navy now proudly introduce the ‘Visundur’-Classes! This medium battleship, equipped with new modern cannons and a massive bunch of turrets is now able to compete with the modern combat technology and proof itself in heavy ship to ship battles. It’s used for massive space fights, charge attacks and atmospheric battles as well as quick support for raided civil- and cargo ships due to its actual movability. Perfect to teach every pirate, raider or other enemies a lesson they won’t forget. The ship is actually able to fly on planets and get back to space.
The name "Visundur" comes from an old viking-ship and means 'wisent' or 'bison' in the anchient viking language.

Lord Wraith did an awesome Spotlight of this ship! Check it out!

Check out the Keen-Software-House Thread[forum.keenswh.com].

Crew and Details
  • Name: Visundur
  • Role: Medium Battleship
  • Deployment Area: Space, planets
  • Weapons: 9 Gatling turrets, 25+ missile turrets, 3 custom turrets

    Crew

  • Captain
  • 1. Officer Navigator
  • 2. Officer Navigator
  • Lieutenant Commander
  • 1. Gunnery Chief
  • 2. Gunnery Chief
  • 3. Gunnery Chief
  • Medical Sergeant-First-Class
  • 1. Tech-Sergeant
  • 2. Tech-Sergeant

Control Setup
Since there were too many issues to automate these turrets - like explosions, uncontrollable insane rotations and so on with Whisplash’s script - I decided to just let them be manually controlled. (even more fun in multiplayer)

So here’s a simple tutorial for the custom turrets:
Just hop in one of the three seats on the bridge, select the remote control and the camera, unlock the rotors and release the missiles! ;D
----------CAPTAINS SEAT-------------
    Tab 1
  • Reactors On/Off
  • Batteries Recharge On/Off
  • Atmospheric Thruster On/Off
  • Hydrogen Thruster On/Off
  • Ion Thruster On/Off
  • Gatling Turrets On/Off
  • Missile Turrets On/Off
    Tab 2
  • Fire rocket launcher front
  • Broadside left
  • Broadside right
  • Permanent fire front rocket launchers
  • Permanent broadside left
  • Permanent broadside right
    Tab 3
  • 1-2 Recharge Jump drive On/Off
  • 4-5 Jump with jump drive 1 or 2

    ----------1. NAVIGATOR SEAT----------

  • Fire rocket launcher front
  • Broadside left
  • Broadside right
  • Permanent fire front rocket launchers
  • Permanent broadside left
  • Permanent broadside right
  • Gatling Turrets On/Off
  • Missile Turrets On/Off

Includes
  • 54 Gyroscopes
  • 14 Hydrogen Tank
  • 14 Oxygen generators
  • 12 Assembler
  • 3 Cryo Chambers
  • 5 Small Reactors
  • 1 Large Reactor
  • 30 Batteries
  • 2 Refineries
  • 2 Arc Furnaces
  • 12 Decoys (self-repaired)
PS: If you want to use my ships in a video or spotlight, you dont have to ask for permision. As long as you place credit and a link to the original. And please leave a comment with a link to the video so i can watch and rate it ;D
15 Comments
Shadd 14 Apr, 2023 @ 2:16pm 
A larger version of the Stormfire, but the bridge is on top of the ship as the Stormfire's is on bottom. No cargo hold and the interior is a maze. Conveyers are not connected to most of the ship. As with the Stormfire, I am completely gutting the ship to a shell and reworking everything. Going to add a cargo hold, engineering and medical bays, server room and crew quarters as well as a rec room. This ship (as well as the Stormfire) are project ships. Get it, gut it and make it actually work.
Mighty_Assa 1 Apr, 2020 @ 1:18pm 
nice work
ThunderHawk 21 Mar, 2019 @ 3:00pm 
ship looks cool and is good in battle but functional a complete mess here just some examples

-unable to refine uran/platin/gold etc when pulled from connector must be put manually in refinery
-unable to craft stuff does not even pull materials out of arc furnance or refinery
-the 3 custom turrets are falling of when connecting to a station
-hydrogen engines (has been mentioned below) cant be filled
-some turrets dont even seem to be connected to the system as result they dont pull ammo

it is a fantastic ship you put love and time into but for anyone that wanna get that ship you need to overwork it in many ways bcause it is unable to reproduce ammo or anny kind of material.

i really like the ship and wanna use it thats wy im putting time into it bcause it has alot of potential to be a good battleship maybe you look into these issues maybe not either way still thank you for that ship
TheHelper15 17 Oct, 2018 @ 9:51pm 
Just as an FYI to those who get this ship: The rear hydrogen tanks aren't connected into the ship's conveyer system... So, you'll have to manually hook them in...
LZ 1 Jun, 2017 @ 10:28pm 
Hi, I love your ship. I love the design and the overall look of the vessal. I was hoping you can help me, or someone can help me with something. I have been trying to work out how to resuplly the hydrogen engines. I have plenty of Ice for the job. But I can only find an access to one of the Oxy genrators in the Front Engineering Compartment which doesnt seem to be connected to the Hydro Tanks. I have looked all over the ship and cannot find another acess point to refuel. Am I missing something? I hope you can direct me the right direction with this. Thanks.
Nosta99  [author] 4 Apr, 2017 @ 8:03am 
very nice, thank you! ;D
Lord Wraith SOL3 3 Apr, 2017 @ 2:30pm 
I have done a review of your design - i hope you like it - https://youtu.be/rt4rkHnK2ok
Nosta99  [author] 1 Apr, 2017 @ 7:10am 
Many thanks to all the people who liked this ship. Im very glad you like it! :steamhappy:
[WTFH] ragnar_greymane 1 Apr, 2017 @ 4:51am 
Indeed, it is awesome, but I bet many users have difficulties either building or spawning such a massive design =)
deg$ter 1 Apr, 2017 @ 12:00am 
Rate it up guys! why arent there stars already?! it's awesome :steamhappy: