RimWorld

RimWorld

67 ratings
(Discontinued) WM Too Many Leathers
   
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26.679 KB
20 Mar, 2017 @ 7:38am
18 Nov, 2017 @ 5:14am
4 Change Notes ( view )

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(Discontinued) WM Too Many Leathers

Description
If you like this mod, please consider supporting me on
Patreon[www.patreon.com]
...or just offer me a coffee[ko-fi.com].

All versions
https://github.com/Wishmaster01/Too.many.leathers/releases

Safe to add and remove from a savegame.

* Merges all identical leathers into tiered leathers named "Tier X leather".

* Therefore allows you to use leathers from different species for the same crafting bill.

* Does NOT require a new save game and does not make it dependent on the mod.

* On game load, the mod will prompt you to transform all the world leathers into the new ones, if there is any.

* Example: all will of those will drop the same "Tier 7 leather" when butchered: (muffalo ; dromedary ; husky ; elk ; caribou ; timber wolf ; fennec fox ; red fox ; arctic fox ; grizzly bear ; polar bear ; megasloth)

* Identical means same same stats, same market price...

* Works with any mods than add new leathers or new animals.

* The rank of the leather depends on the value of its stats. The higher the values, the higher the tier. In vanilla, Thrumbo leather should be tier 1.

Credits

* UnlimitedHugs for HugsLib and for assistance.
* Pardekei for Harmony. Without this, the mod was a lot more unstable.
* Oblitus for a minor fix that made a big difference for compatibility with other mods.

FULL DESCRIPTION HERE
https://ludeon.com/forums/index.php?topic=30708.0
87 Comments
Myrmec 12 Mar, 2020 @ 8:02am 
Come back!!!
Skeltal 21 Jun, 2019 @ 9:34pm 
Wish this mod was updated for 1.0 - its a fantastic tool for reducing storage bloat
Torres 28 Sep, 2018 @ 10:25am 
I so need this mod on .19
tyler_ellis45 21 Sep, 2018 @ 6:41pm 
An update would be greatly appreciated!
stafftank 1 Apr, 2018 @ 5:25pm 
error the leather seemes to be indestructible even trading fire dev mode it cant be moved eather wish i could build walls out of it :steamhappy:
Torres 23 Feb, 2018 @ 2:34pm 
Torres 23 Feb, 2018 @ 2:29pm 
Getting this error https://pastebin.com/vdHPc1d0
XeoNovaDan 23 Feb, 2018 @ 1:38am 
If you ever do get motivation to mod for RimWorld agian, would it be possible to set the commonality of all normal leathers to 0? Asking because traders still come with deerhide stuff and the like even on a new game started with this mod active.
Derpino  [author] 28 Dec, 2017 @ 12:06pm 
Unfortunately I got sick of RW and I don't have much free time anymore...
Wilron 19 Dec, 2017 @ 7:45am 
Mending by Charlotte