Arma 3
144 ratings
DUST 2 (Sp/co24)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
11.711 MB
17 Mar, 2017 @ 6:22am
17 Mar, 2017 @ 6:22pm
3 Change Notes ( view )

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DUST 2 (Sp/co24)

Description
Gameplay
Infantry
Battleground atmosphere
Eagle wing Filter
40-90min
Intemediate - hard


Short Briefing

8 days ago one of teams went in to Porto and successfully destroyed the Artillery on the Island along with killing General Cortez, Since that time we have intercepted communications and confirmed via Satellite photos a major reinforcement has taken place on the island, HQ have decided to wrap this up and take siege of the island.

Your Team will be inserted by helo on the Eastern shoreline of Porto, you have 5 objectives to assault/clear, any AAA threats spotted in the AO need destroying.


Conditions

Wind Direction: North east // Wind speed: 38 km/h // Humidity: 7% // Pressure: 1400.00 mb ↓ // Cloud Cover: 30% // Ceiling: 3150 m // Temperature: 16° C // Dew Point: 8° C // Visibility: 400 metres

Features

Adaptive SP Mode (if played in single player the 5 tasks will reduce to 2, all teams under AI control will move to their Observation Point (OP) until instructed via Alpha trigger to assualt/assist)
Sp and coop 24
Cup Mods and CBA
Custom sound and music
Save enabled for sp
Intro/Outro
Win/lose Ending
Voice Acting
Realistic NVG's
Parameters in LAN
APEX not required

Credits

Alias Ambient Flak script,SHK paratroops (Shuko),=V=C.Ritter Voice acting,TCF for testing/playing, CUP, FHQ Tasktracker

Would love to see footage of gameplay if anyone records SP or MP
48 Comments
HBAOplus 16 Dec, 2020 @ 5:56pm 
Could you please replace the UH-1H choppers with CUP AH-11 Wildcat(Lynx, or simply vanilla AAF unarmed version WY-55 Hellcat) that is currently available in CUP motor pool? Cause the latter one is used in BAF in real life.
SigmundLePuppeteer 28 Jul, 2020 @ 10:53am 
Nice dust and pops I like Henkka. Mission not so gut
76561198167624215 25 Apr, 2020 @ 1:53pm 
Please, send the postProcessing code was presented in Mission or give a link where you took it
varus 12 Oct, 2018 @ 8:04am 
Nice firefight and good mission at all. But the lowering of the FPS towards the end is terrible. You have to remove the bodies after a short time. Therefore, the time to save the scenario also increases. And last but not least there is no end!
JGaz-UK 11 Sep, 2017 @ 12:16pm 
Not sure if we have an older version but when played as coop on a dedicated server tasks were not ticking off?
Zloy_Strelok 30 Jun, 2017 @ 5:24am 
nice
noosetightens 31 May, 2017 @ 12:32pm 
Where do you get the US Army Huey Texture?
stevenlmas 27 Mar, 2017 @ 2:55pm 
This was really fun. Unfortuantely I couldn't finish it. As I got into the city my frame rates fell off to the point where everything was in slo mo. Tried turning everything down, but might be time for a new GPU/CPU.

Atmospherics were great, and the lo-vis was really challenging with no IR sights. I wanted to figure out where the damned air raid siren was and mortar it to death! Good job and thanks.
kappaj 24 Mar, 2017 @ 9:19am 
couldnt find b site wtf
LISAN AL-GAIB 24 Mar, 2017 @ 8:43am 
Hey Goro, what are your specs?