Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
Atlatlist Scout
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.830 KB
7 Aug, 2012 @ 11:07pm
8 Aug, 2012 @ 7:57pm
2 Change Notes ( view )

Subscribe to download
Atlatlist Scout

Description
The Atlatlist replaces the Scout instead of the Archer. Its strength is increased to 6, and it uses a 1-tile ranged attack instead of melee. In all other ways, including promotion options, it is identical to the Scout.
8 Comments
AkhraGee  [author] 1 Apr, 2013 @ 9:49am 
Aha... well, that's the summary. :) I decided to go with more power up-front, but no easy access to crazy terrain-neutral archers later. It keeps the upgrade camp exciting.

tSSSSS was a slapdash hack made in TesSnip and isn't here because I can't even remotely guarantee that it would be a hassle-free plug-and-play for everyone.

Borealis probably will be here once I'm ready to provide a single-ESP + BSA version. Workshop doesn't support multiple files per package, and doesn't support loose files, and doesn't support load order adjustment -- too many hurdles for something that's still in development.
Keukotis 29 Mar, 2013 @ 8:52pm 
@Tejon: Oh, haha. No, I wasn't suggesting anything, but reading back that comment now it seems... terse. It was just an honest question because I wanted to know exactly how ours differed. I made mine without knowing about yours and I saw this and got curious.

By the way, why haven't you added some of your Skyrim mods to the workshop? I feel like tSSSSS in particular isn't as popular as it should be. Workshop exposure might help with that.
AkhraGee  [author] 29 Mar, 2013 @ 6:18pm 
kevinjk -- first, mine is strength 6, not 5. Second, yours upgrades to Composite Bowman; mine, like a normal Scout, doesn't upgrade without assistance from ancient ruins.

Finally, yours was posted more than five months later, so I hope you're not suggesting mine's a rip-off.
Keukotis 19 Mar, 2013 @ 2:45pm 
Anendrue 17 Aug, 2012 @ 10:57am 
Perhaps I misunderstand the mod. Does this only apply to Mayan Scouts? I was looking for a mod that lets all scouts from all civs stay scouts.
AkhraGee  [author] 17 Aug, 2012 @ 1:34am 
@Andy -- weird, I'm not sure what would cause that. My local version is identical to the uploaded build, and works fine: instead of scout I have atlatlist, and normal archers are unlocked with Archery tech.

And thanks! I haven't been doing much modding for any games lately, but it's great to be remembered. :)
Anendrue 16 Aug, 2012 @ 12:29pm 
BTW I really liked your Oblivion mods.
Anendrue 15 Aug, 2012 @ 8:10am 
I tried your mod but I still upgrade to an Archer every time. Disabled all other mods. Current ver. G&K 703 all DLC.