Garry's Mod

Garry's Mod

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HD Clone Troopers Playermodels (Part 1)
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
37.510 MB
5 Mar, 2017 @ 11:21pm
27 Mar, 2017 @ 10:40am
3 Change Notes ( view )

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HD Clone Troopers Playermodels (Part 1)

In 1 collection by Sono
Star Wars Clone Trooper Packs/Mods
64 items
Description
HD Clone Troopers Playermodels Pack
By: Sono, Venator, Ashura, spartanmark6 & Kalix

THIS REQUIRES PART 2 TO WORK!
Hello everyone! I know many of you have been waiting for these for quite some time now. And at last, they are here!

The original models and textures were created by the amazing Ashura DX, and can be found here [jkhub.org]. Be sure to show support to Ashura for spending so much time and effort in creating these in the first place by going to that link and voting up his mod! It truly is a masterpiece.

Be sure to leave a like and favourite on the mod! Any support is a massive help and is much appreciated by all the contributors to the mod.

I wanted to originally upload these in November, yes, November. But time and time again we ran into issue and so on, but finally, today, here they are. I really hope you all enjoy these, as a lot of work has gone into getting them here onto Garry's Mod. So, what's in this mod?

Contents
Clone Trooper Clean
Clone Trooper Dirty
Clone Trooper Commander
501st Trooper
501st Commander Appo
212th Trooper
212th Commander Cody
327th Trooper
327th Commander Deviss
327th Commander Bly
Shock Trooper
Shock Trooper Commander Thire
187th Trooper
187th Commander
442nd Trooper
442nd Commander
Green Company Trooper

Other Mods
Part 2: http://steamproxy.net/sharedfiles/filedetails/?id=878092659
NPC's: http://steamproxy.net/sharedfiles/filedetails/?id=879188279
Source FilmMaker: Work In Progress

Credits
Ashura DX: Original creator of the model, clean, dirty, 501st and shock trooper textures.
Free Radical: Created the pauldron and kama models.
Sono: Creating the rest of the textures, model edits, porting from JKJA, uploading and posters.
Kalix: Rigging and porting model.
spartantmark6: Rigging and porting model.
Venator: Finishing off the rigging/porting, editing model, porting pauldron and kama.
Yevocore: You did rig and port the model for me but I went and used Kalix's version ;c
Waterlord Chirs: UV Mapping textures
thechrist: Fixing the models

Known Bugs
The legs do clip with the kama when walking. We are trying our best to fix and improve this
Cody's pack is missing it's texture

Check out the Trello board here! Used by myself and other great modders: https://trello.com/b/qW8peS47/star-wars-retexturing

Hope you all love this mod! Be sure to leave a like and favourite!

Sono
Popular Discussions View All (2)
47
8 Jul, 2017 @ 9:45pm
Requests
Sono
10
29 Mar, 2017 @ 10:10am
Bugs
Sono
228 Comments
Homer 23 Apr, 2021 @ 1:14am 
That's alright, do what you want to do :)
Sono  [author] 22 Apr, 2021 @ 9:14am 
Sorry but I no longer have time to anymore :(
Homer 22 Apr, 2021 @ 8:28am 
Sono, please, continue your work. These models are 1000x better than SWBF2 2017!
Whip it! 26 Dec, 2020 @ 9:27pm 
Amazing models. I remember seeing these when they came out thinking they were the bee's knees, and they still are! Good stuff :dallas:
Sono  [author] 18 Jul, 2020 @ 3:39am 
Sorry about that :( I made these mods and then kind of got bored of modding, mostly because the SWBF2 models came out around the same time and made these invalid
Nebmas 17 Jul, 2020 @ 3:37pm 
these models are thousands time better than the ones from Battlefront 2 2017, they're just enough HD to fit well with the overall quality of GMOD + body are very well rigged, shame you abandonned these models, it would have been dope to see more regiment :'(
TheJacob_3 21 May, 2020 @ 10:38am 
its all purple an black and i downloaded everthing :(
IndustrialBro 14 Feb, 2020 @ 10:14am 
Is the visor being the same material as the armour a source limitation? I don't care while playing, I'm just wondering
Titus 1 Jan, 2020 @ 8:39am 
Ah ok, thanks for answering.
Sono  [author] 1 Jan, 2020 @ 2:36am 
Hey Mando, the artwork was done using SFM, and I believe the bolts were an asset from the SFM workshop.