XCOM 2
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LW2: ADVENT Back in Black
   
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Tags:  alien
File Size
Posted
Updated
16.574 MB
3 Mar, 2017 @ 9:36am
27 Mar, 2017 @ 4:30pm
7 Change Notes ( view )

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LW2: ADVENT Back in Black

Description
This is a small Long War 2 mod that switches the color of all the new ADVENT units (but not the new alien types) to the classic black/while/red colors used by vanilla XCOM 2.

For the LWOTC version go here: LWOTC: ADVENT Back In Black.

It includes support for the Alien Pack previously released by Pavonis Interactive, and for DBK's A Better Advent: LW's Guest Enemies.

I did this because I visually prefer the oppressive totalitarian police state aesthetic instead of looking at a rainbow of colors, which I recognize is useful to recognize the new units but it is not absolutely necessary, IMHO, since in many cases the bright colors really stand out against the background. And, depending on the environmental lightning, the different colors can be confused with one another, making identification harder.

The list of changes is:
* Gunners, Rocketeers, Engineer/Grenadiers and Sentry/Guardian/Sentinel are now black like Troopers. Sentry has the Lancer helmet to distinguish it from the vanilla Trooper.
* Both Sergeants are red, but don't wear any capes unlike the Officer and have a 'tougher' look
* MEC Archer/Longbow are now white/red like regular MECs
* Superheavy MEC has no changes
* Scout is black
* Commando is black and has a cape to distinguish it from Scout
* Shock Troop is black and has a cape like Commando, but uses the Shieldbearer's helmet instead of the Trooper's
* Vanguard is white and uses the Trooper helmet and a cape

Sometimes you may still see their original colors when their appear as reinforcements or are activated but I have no idea how to fix this.
75 Comments
Hobbes___  [author] 2 Jan, 2022 @ 3:03pm 
Done!

This mod now has its own LWOTC version. Check the description for the link.
4rrakis 2 Jan, 2022 @ 12:55pm 
Thank you for that!
Hobbes___  [author] 2 Jan, 2022 @ 12:50pm 
OK, couldn't get the existing mod to work, likely because it was created for X2 and not WotC.

I'm downloading ModBuddy to try to create a new version of this mod for WotC.
Hobbes___  [author] 2 Jan, 2022 @ 7:44am 
@4rrakis
Maybe related to the load order, this mod should load last for it to work.
I'll see if I can get LWOTC running.
4rrakis 2 Jan, 2022 @ 7:08am 
Does not seem to work for me. The best approach seems to be replacing the color values in LWotC's config with yours.
Hobbes___  [author] 1 Jan, 2022 @ 9:41pm 
OK, just had a look at LWOTC's files and it should be easy to use this mod together with it with a simple edit with Notepad.

1) Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\876043724\Config\ and open the XComLW_AlienVariations.ini file

2) On the first line of the file, replace [LW_AlienPack_Integrated.XComGameState_AlienCustomizationManager] with [LW_AlienPack_Integrated.X2EventListener_AlienCustomization]

3) Scroll down until you find this line:
[LW_AlienPack.XComGameState_AlienCustomizationManager]

4) Delete that line and every line after it until the end of the file.

5) Save XComLW_AlienVariations.ini

I haven't tested it because I'll need to install LWOTC but if anyone is willing to try it, please let me know if it worked.
Hobbes___  [author] 1 Jan, 2022 @ 8:50pm 
Well, first nice to see that this mod is still being used after all this years.

A couple of months ago I decided to have an attempt at porting LW2's Advent units together with this mod to WotC but I haven't been successful. But now that LWOTC has reached 1.0, I might give it another attempt based on their work since they probably fixed the issues that were vexing me.

Second, about the attempts to manually change the tints, every time LWOTC gets updated, your edits will be erased and you'll have to do it again. The optimal solution is to create a specific version of this mod for LWOTC, which actually shouldn't be too difficult (it's mainly editing the XComLw_AlienVariations.ini file), I'll have a look at it.
Crescent 30 Dec, 2021 @ 8:19pm 
Ah, sorry if my comments weren't entirely accurate. It's been a while since I done anything other than copy + pasting my custom config. That said, I am 100% certain that it is possible to recolor MEC archers, having done it myself. By the looks of things, it appears that adding the proper lines that the other units will properly recolor the archer. Essentially just copying the additional line on the Longbow and recoloring the Archer accordingly
blahturretx 30 Dec, 2021 @ 8:10pm 
Follow up to below comment, you need to manually change the tints for each individual ADVENT unit for reasons I'm not 100% sure of (most likely missing units or changed names). This isn't a major issue, as instead of swapping out one file for another you instead go through the LWOTC XComLw_AlienVariations.ini file and change the tints of each ADVENT unit to match this mod. This currently works for every unit EXCEPT for MEC Archers (not Archers and Longbows, just archers), who are still green.
blahturretx 30 Dec, 2021 @ 7:27pm 
Just tested the below fixes with LWOTC, it does not work for me at least. What ends up happening is the new ADVENT units are just floating heads. Right now I'm testing a fix that involves manually editing the LWOTC file with the new tints and stuff rather than simply swapping.