Total War: WARHAMMER

Total War: WARHAMMER

51 avaliações
The Green Knight lasts 25 Turns
   
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Marcadores: mod, Campaign
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366.000 B
2 mar. 2017 às 17:14
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The Green Knight lasts 25 Turns

Descrição
So this mod extends the duration of the Green Knight from 15 turns to 25 turns.

Thanks to Crynsos for letting me know the table could be modded on the Assembly Kit, since the PFM hasn't fully updated the new tables.
23 comentários
dizzy 25 jul. 2017 às 7:01 
I tried the permanent green knight mods and I couldnt get them to work due to extensive mod conflicts, but this one works. Thanks! Thumbsup
👑KITTYKO👑 30 mar. 2017 às 12:34 
why not make it perm?
Queco Jones21 24 mar. 2017 às 14:04 
@Doc_Calm

Take along 3-4 trebs with your cavalry armies. They knock a couple holes in the walls in no time.
Doc_Calm 24 mar. 2017 às 12:23 
I like Ur mod. But HATE this freaking faction. Waste of my time!
U can't take city walls with calvary! Grrr
I'm glad they had female lords & wizards though. Made my wife happy.
PIXY_UNICORN 7 mar. 2017 às 12:58 
Could you make a version where after 800 chivalry you can call him indefinately?
Artillery Horse 5 mar. 2017 às 1:19 
impressed
Unnamed_Shadow  [autor] 4 mar. 2017 às 21:20 
So the PFM was finally updated! I feel the current 25 turns mechanic works. Feel its fair. Anything more and Bretonnia can be OP.

But since now the tablescan be modded on PFM. You can edit it to your hearts content :)
Miller 4 mar. 2017 às 15:46 
Please make a permenant (999 turn) version of the mod so if you lose him you can summon him the other 3 times in campaign. :)
齐天大圣 3 mar. 2017 às 23:24 
Is it possible to make it such that you get a charge of the green knight ever 200 chivalry points past 1000? It sucks that no matter how much Chivalry you have you can only summon him 4 times.
General Hawk 3 mar. 2017 às 20:59 
+1 awesome thanks!