Garry's Mod

Garry's Mod

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gPlacer - Mapping utility
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Scenic
File Size
Posted
Updated
3.095 KB
27 Feb, 2017 @ 5:33pm
13 Jun, 2019 @ 9:29pm
14 Change Notes ( view )

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gPlacer - Mapping utility

In 1 collection by Bizz
gPlaced Maps
12 items
Description
A little tool meant to make prop placement easier for mappers by allowing you to place any prop in Gmod and push it to hammer.

I don't do much mapping, but from what little experience I have, I definitely know that I much prefer building and placing props in Gmod over trying to meticulously place them in Hammer.


Usage
To enter gPlacer mode, enter in to console: GPLACER_TOGGLE

While in Gplacer mode, all props you spawn will be marked as being Gplaced.

Hammer and Garrysmod must both be running at the same time and Steam must be running as administrator. Furthermore, this will only work if you are hosting the game off of your computer (singleplayer/listen server).

The map file's name name must be the exact same in Hammer as it is in Gmod!
To send all placed props to hammer, enter into console: GPLACER_UPDATE

You can move the props, remove them, or add new ones and updating with GPLACER_UPDATE will reflect these changes in Hammer without creating multiple versions of each prop.

You can change the entity class with the command: 'GPLACER_CLASS class_name'
By default this is prop_static.

Features
- Props placed in gmod will replicate to hammer
- Changes to props, such as modifying their position, removing them, or re-coloring them will apply automatically, no need to delete old placed props manually.
- Ropes can be gplaced, even when they've been placed on entities.
- Ragdolls spawned in Gplace mode will be treated as effects.

Note: This addon updates your gplaced entities by finding entities in hammer that match the exact position, if you want to make a change to an entity after placing it, but don't want it to be re-initialized after being edited, very slightly change it's position.

protip: add "-windowed -noborder" to your command line on gmod in order to play the game in borderless windowed mode for easier alt-tabbing.
______________________________________________________________
Command Overview:

gplacer_class class_name
Set the class of the entity

gplacer_toggle
Toggle Gplacer on/off

gplacer_update
Push changes to Hamer.

**NOTICE**
Some props may dissapear when you compile the map if they are static props, this is because of an arbitrary limitation in the Source engine, however, there is a custom Compiler that will allow you to get around this, and many other weird limitations.
Compiler with more info can be found here:
http://web.archive.org/web/20190611221800/https://forum.facepunch.com/dev/bvenk/Slammin-Source-map-tools/


Please read over the description before asking your question.

Addon Created by Bizzclaw
Special Thanks to Trench for help with testing and making the tutorial video.
Popular Discussions View All (7)
3
1 Feb, 2022 @ 2:13am
Disconnect: (Client 0 overflowed reliable channel.)
Funion
4
17 Sep, 2023 @ 12:09am
PINNED: Help with "Map version was not found and the map must be recompiled and reloaded in game" please?
Espinete87
1
11 May, 2020 @ 8:45pm
Importing addon props to hammer
LukaPix
333 Comments
76561199442182791 26 Jul @ 12:23pm 
also does NOT work with hammer++
76561199442182791 26 Jul @ 10:12am 
gassy!
travis pickle 3 Jul @ 4:31am 
should work in hammer++ now, july 2nd 2024 patchnotes:
- Restored support for engine -> Hammer communication via the "map_edit" command
- In Garry's Mod, this also makes hammer.SendCommand work now
76561199442182791 16 Mar @ 3:55am 
dupes?
Nixeni 17 Jan @ 5:03pm 
I just recently got into mapping and this is absolutely amazing. I cannot express how awesome this addon is. A thousand thanks to you!
Dingledorf 30 Nov, 2023 @ 2:14am 
Hey Bizz, just wanted to give a thank you for making such an incredible addon. It made the prop part of my recent map zs_rebels_v2 extremely easy. 90% of all the props in that map where placed using your utility. You are incredible
originalname 22 Sep, 2023 @ 5:24pm 
very useful for poses you don't want to ruin with a simple Z press.
76561199442182791 18 Sep, 2023 @ 6:19am 
Thank you
Lieutenant Kara Thrace 13 Jun, 2023 @ 4:11pm 
Will the props I place be static or dynamic?
TBgλmer 27 Apr, 2023 @ 2:42pm 
will entities or npcs every get supported?