Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Starting Builder
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Type: Mod
Mod: Gameplay
Dateigröße
Veröffentlicht
Aktualisiert
883.000 B
25. Feb. 2017 um 19:08
14. Feb. 2019 um 18:21
4 Änderungshinweise (anzeigen)

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Starting Builder

In 1 Kollektion von NoShotz
NoShotz's Multiplayer Collection
58 Inhalte
Beschreibung
This mod makes it so you spawn with a builder in addition to the starting warrior and settler.


Features:
  • Everyone (including AI players) start with a builder in addition to the starting warrior and settler

Compatibility:
Beliebte Diskussionen Alle anzeigen (1)
0
16. Feb. 2018 um 10:10
Highly recommended mod collection which includes this mod:
titan_vfaf
119 Kommentare
kp577295 27. März um 21:50 
开局多一个建造者,就这?
桂香乌龙 18. Jan. um 4:56 
垃圾
mikko.lukas 11. Aug. 2023 um 19:56 
For everyone in doubt:

This and the "Starting Scout" mods works! :steamthumbsup:

TESTS:
DLC leaders and non-DLC leaders: ✔
Starting in Ancient Era: ✔ (later Eras gives both a builder and a scout even without the mod)

What DID make a difference was:
If I started the game from an earlier saved game setup configuration. Apparently those configurations also save the list of mods chosen at that moment.
That means, that if you save a configuration at a time where a certain mod is not activated in the game, then that mod will not be active in a new game if you use that configuration. This is true even if you actively have selected that mod as active in the settings in the main menu.

It took some digging and a whole bunch of new game starts to figure this out.

NoShotz: Thanks for a great mod :steamthumbsup:
Inguma 8. Juni 2023 um 12:19 
Not found.:steamthumbsdown:
eastwind 12. Mai 2023 um 11:09 
Looking at the mod, it looks to me like it only gives the builder if starting in the ancient era.
raii 27. Apr. 2023 um 18:26 
doesn't seem to work anymore
The Angry Cheese 26. Apr. 2023 um 16:35 
Update 2: it wasn't that mod. It seems like this mod doesn't give DLC leaders their starting builder, because there are several civs that I can play as that don't start with one, but several that DO start with one.
The Angry Cheese 26. Apr. 2023 um 16:07 
Update: it was the better coastal mod that fucked with it. Dang.
The Angry Cheese 26. Apr. 2023 um 15:55 
I'm not starting with a builder either, and the only mods I have either change the balance of harbor/coastal stuff to better reflect their usefulness irl, or are just some UI flavor mods. Nothing that TOUCHES units. I'll try disabling the harbor balancing mod.
J 20. März 2023 um 17:22 
@NoShotz, thanks for mentioning this. I haven't been starting with a starting builder, so it must be another mod messing with it