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You might want to look at them more closely however - many of them seem to be the wrong gender lol!! :P
4. Rules can be found here..
https://docs.google.com/spreadsheets/d/19r5kzPKbKe-YwP4NfFt6e7bW3AM1SUPrpeo3kEMQ2zs/edit#gid=2073269501
5. when finished editing save as excel (for easy future editing) - then save as "other format" - Text (tab delimited) - you now have a text file - open this up. (wait)
6. open the database in UNITY - select all - delete (fastest way)
7. go back to text file - select all copy.
8. back to UNITY - paste and save
9. save project
10. copy both the database text and meta, and place into the modding file
D:\Program Files (x86)\SteamLibrary\steamapps\common\Motorsport Manager\MM_Data\Modding
Load the game - workshop - my workshop. you file should be here.
To test - from start new game tick test mods (top right)
If happy its working, post to steam - it will be for you only until you change the view drop down options on the right.
Also look in the workshop fourm.. lots of advise there.
The way i done it was..
1. download Unity (needed) and get the Mod tempplate supplied with the game - name project.
Program Files (x86)\SteamLibrary\steamapps\common\Motorsport Manager\MM_Data\StreamingAssets\Mod Template.
2. follow instructions how to start new project - ONLY select the items you want to mod, so "assets" - "database", and select what you want to mod. (championships).
3. once open in Unity, COPY the "Text" file of database you want to mod, put it somewhere (desktop/folder) - open using Excel (or simular) you will need to tick "show all files" so the copy shows up.
In my save the racing is really good, the top drivers (starting at the rear of the grid) mostly finish in the top 5 or 6. yo-yoing is to be expected with reverse grids - thats the point?
Are you wanting a mod with the changes to the Championship removed?