RPG Maker MV

RPG Maker MV

39 ratings
Above & Below (Demo)
   
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UGC Type: Edit And Play
Game Genre: RPG
Game/Resource Flavor: Fantasy
File Size
Posted
Updated
397.870 MB
22 Feb, 2017 @ 3:30pm
23 Mar, 2017 @ 12:30pm
2 Change Notes ( view )

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Above & Below (Demo)

Description
Updated to Patch v1.3!

Above & Below is a semi-open world, story-driven RPG about how a search for one girl’s lost memory becomes a desperate struggle to defy prophetic destiny and uncover how the after-effects of a thousands-year-old war reshaped the fates of two intertwined worlds.

Geraria has always been known to the people of Calindor as the land of angels, a world where the goddess they worship resides. The people of Calindor believe that one day their goddess will send her child, the Harbinger, to the world to cleanse it of the Fallen, angels who have committed wicked acts against the goddess, and who create evil monsters to destroy the humans of Calindor. What the people don't realize is, just how skewed their perception of the two worlds really is.

Join Colette, an angel fallen from the heavens above; and Arietta, a girl who fits the criteria of the Church of Calindor’s savior written of in their holy text, as they soon start to help Colette regain her lost memories, and Arietta learns that just maybe, the world really doesn’t need purged of “evil”…

Features:

-Embark on a 20+ hour story deeply rooted in themes of self-empowerment, genetic modification, and the political effects of nuclear war. All while traversing the handcrafted lands of Calindor and Geraria!

-Semi-open world means the player is allowed to explore the world how they please! (Barring exceptions due to progress on the main story.)

-Side quests litter the game, and you’ll need a nice quest log to keep track of them all! Also experience Project Orionis, the largest side-quest in the game which runs parallel to the main story, allowing the player to learn much more backstory of the worlds as they traverse it.

-Four factions exist for the player to delve into and join! Experience faction-specific quests and content for the Adventurer’s Guild, Church of Calindor, The Fallen, and the Knights of Geraria. Join all of them, or none. (Seriously, I’m not stopping you.) Did I mention three of them will majorly affect the game’s ending?

-Speaking of endings, eight drastically different endings will exist for players to experience. Even those endings will vary slightly depending on smaller decisions throughout the game.

-Gather a colorful cast of potential party members! Each has their own drives and desires that relate to the main story, and spending time with them will start up a character-specific personal quest!

-Turn-based? What's that? Based off the original system found in Tales of Phantasia, Above and Below features a linear motion battle system! Lay the punishment down on your enemies in real-time!
43 Comments
单排小王子 8 Mar, 2022 @ 4:58am 
Hi. I just learned this. Your map is amazing. Can I use it? If not, forget it..:steamthumbsup:
Kaelcat  [author] 10 Dec, 2018 @ 4:59pm 
@This is a name 'Stuff' drops from Stuff Slimes, an enemy that has a 1 in 5 chance of spawning in the forest map directly south of where you receive the quest at. You'll know when it spawns because on the encounter screen, it will tell you Slime and Stuff Slime have appeared. Stuff Slimes also have a sparkle animation attached to them to distinguish them from regular slimes. Once you encounter one, all you have to do is win the battle, 'Stuff' has a 100% drop chance from Stuff Slimes and you only need 1 to complete the quest and advance. Hope that helps!
Calypso 10 Dec, 2018 @ 10:38am 
Where is the "stuff" (2nd quest) ?
I feel so stupid cause i'm stuck after 15min (in the forest, can't find it)
Panda King 27 May, 2018 @ 7:31pm 
I can tell that something like this is going to take an immense amount of effort to finish, but if ever you manage it just know that I'm eagerly looking forward to it! The story is unique and interesting and the combat system, while choppy, is really nice to see and has a lot of potential. I don't know how you managed to make the field menu the way it is, but it looks wonderful. In any case, I'll keep a look out for a finished version (or later demos if that'll help). :)
me@ 25 Sep, 2017 @ 9:19am 
Hi, what about maps. I cannot just import a map as it deforms the tilesets completely.
Kaelcat  [author] 24 Sep, 2017 @ 10:03am 
@asherlevin85 I commissioned an artist to make mine custom. Your best bet would either be to commission an artist, or make the battlers yourself. This system is very graphics heavy and rarely used so I hardly doubt there is any free enemies you can use floating out there.
me@ 24 Sep, 2017 @ 6:36am 
How on earth would you add more enemies? I have tried to find Linear Battle Enemies but can't find any out there. Any help?
Kaelcat  [author] 16 Aug, 2017 @ 6:24pm 
@Mattyxloco, it's an edited version of Moghunter's LMBS found here: https://atelierrgss.wordpress.com/rmv-lmbs-linear-motion-battle-system/
Kruko 16 Aug, 2017 @ 4:25pm 
HOW DO YOU DO THAT BATTLE SYSTEM!!!
Cosmos 25 Jun, 2017 @ 2:35pm 
OMG A REAL-TIME FIGHTING SYSTEM! WOW!