Sid Meier's Civilization V

Sid Meier's Civilization V

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Kingdom Frostash (BNW)
   
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File Size
Posted
Updated
4.837 MB
4 Feb, 2017 @ 7:12pm
6 Feb, 2017 @ 4:38pm
2 Change Notes ( view )

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Kingdom Frostash (BNW)

Description
King Dragonheart, after thousands of years passed since the Great Rift splitting apart the once great continent of Tharnill, you have now become king of one of the last empires of humans. Your duty is not only to your people, but to your entire race. The Frostash isles are now home to you, your people, and an assortment of other races. Now that the Dragons have come and slowly taken over the isles, you must now find a new place to settle your kingdom, and new nations to negotiate and make peace with, or war.

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(Last Hope for Humanity)
+1 Free policy each era

Frostash Knight (Replace Knight)
27 Strength

Mead Hall (Replaces Granary)
+3 More food
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Any questions? If so, ask in the comments! Safe travels!
5 Comments
mount_dreamer 8 Jun, 2019 @ 9:41am 
There is some issues with this mod. I have tried several times to play, but some of the icons show up as Gustav. I get a fully revealed map at the start, half the AI players never appear, and at least once the tech tree was empty. I have deleted, reloaded, and not enable any other mods, and have the same issue.
Modrian 12 Mar, 2017 @ 11:01am 
Play note: The Mead Hall, which Tech Tree says is available at Pottery does not show up in the build/buy list. A check of the CivPedia says that an Amphitheater is required for this, which is of course silly. Fix needed to assure MH truly available at Pottery.
strider_190 6 Feb, 2017 @ 2:25pm 
hey thank you for the additional info!! Looks cool, I'm gonna subscribe & try it
Chrisiarty  [author] 6 Feb, 2017 @ 1:06pm 
Sorry about that, it's for BNW
strider_190 5 Feb, 2017 @ 9:06pm 
what are the details about this civ? (UU, UB, etc) Is it for BNW, G&K, or Vanilla? It looks interesting, just would like to have some more info