Garry's Mod

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[TFA][AT] Halo Reach - MA-37 Assault Rifle
   
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Content Type: Addon
Addon Type: Weapon
File Size
Posted
Updated
12.504 MB
26 Jan, 2017 @ 1:36am
4 Jan, 2019 @ 11:52am
2 Change Notes ( view )

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[TFA][AT] Halo Reach - MA-37 Assault Rifle

In 1 collection by Ishi
Halo Reach Collection
14 items
Description
So, after a couple of weeks of work, and a lot of help from Architect the first of what is probably gonna be a re-make of all my Halo SWEPs is done.


This is the Halo Reach MA37 Individual Combat Weapon System, but unlike the previous version, this is one single gun, with a ton of attachments. Thanks to the TFA Base's new attachment system it was possible to merge everything I wanted to do with the rifle originally into a single weapon.

This weapon contains:
5 - Optics attachments
3 - Grip attachments (including a functional grenade launcher)
2 - Barrel variants (Silenced and Un-silenced)

Fully functioning Ammo Counter, works both in 1st and 3rd person.
Functioning compass
Does not use c_arms at this time.


The grenade launcher attachment uses default HL2 SMG1 grenades for ammo and if fired with suit zoom + use, if you cant figure it out, check your keybindings in your game options.


This weapon does function in Nutscript and Sandbox, I cannot promise it will work in Clockwork or DarkRP.


Here is a collection with all my Halo Reach models and addons:
Halo Reach Collection



DO NOT RE-UPLOAD OR RE-PACK THESE MODELS!


Credits
Porting, Rigging, Materials, Mesh additions and edits - Ishi
Animations - Sam Nichols
Advanced functionality and weapon code - The Forgotten Architect (TFA)
Original models and meshes - Bungie

Copyright 2017, Ishi. Items in this pack are not authorized for re-posting or posting on Steam, except under the Steam account named Ishi or with express written permission by said account holder.