Space Engineers

Space Engineers

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'Argilla' Personal Utility Ship (Vanilla)
   
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Type: Blueprint
File Size
Posted
846.426 KB
24 Jan, 2017 @ 6:47am
1 Change Note ( view )

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'Argilla' Personal Utility Ship (Vanilla)

In 1 collection by Bruce LeedleLeedleLeedleLee
The official IE collection (Vanilla)
47 items
Description
A small ship gone large, and it's vanilla (yes, the glass and the seat too) it has loads of features, such as two side mounted rocket launcher turrets, shuts for the windows, a rich interior, the ability to escape planets without hydrogen and a nice cockpit.

Massive thanks to M4Hawse for showing me how to change gridsize for blocks and thus allowing me to place control seats and windows!

I took this for inspiration for some parts of the interior (mainly the bed, cause that's genius) http://steamproxy.net/sharedfiles/filedetails/?id=848217597

My 100st. Published build! Thank you all for 500 follows!
______________________________

My collections:
IE: http://steamproxy.net/sharedfiles/filedetails/?id=839388751&savesuccess=1
OTU: http://steamproxy.net/sharedfiles/filedetails/?id=839394390
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Links to Scripts and Mods I often use (You don't need to download them to use my builds, as they are all vanilla)

Clang Nebula (The Green Skybox):
https://steamproxy.net/sharedfiles/filedetails/?id=752613065&searchtext=

Domain Skybox (The Red-ish Skybox):
http://steamproxy.net/sharedfiles/filedetails/?id=570356466&searchtext=

Sune (The desert Planet):
https://steamproxy.net/sharedfiles/filedetails/?id=695630392&searchtext=Sune

Rdav's EZ turret script (try it, it's almost foolproof):
http://steamproxy.net/sharedfiles/filedetails/?id=843086296

Whiplash's Scripts for:
-Player made turrets
https://steamproxy.net/sharedfiles/filedetails/?id=672678005&searchtext=Whiplash
-Player made missiles
https://steamproxy.net/sharedfiles/filedetails/?id=546494746&searchtext=Whiplash
-Vtols and other rotor thruster fun
https://steamproxy.net/sharedfiles/filedetails/?id=757123653&searchtext=Whiplash
-Artificial Horizons
https://steamproxy.net/sharedfiles/filedetails/?id=713653017&searchtext=Whiplash

The Ship status display with 3D Model:
http://steamproxy.net/sharedfiles/filedetails/?id=795436803&searchtext=

Floor Plans:
http://steamproxy.net/sharedfiles/filedetails/?id=716048498&searchtext=

LCD Readouts:
http://steamproxy.net/sharedfiles/filedetails/?l=german&id=403921671
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Please don't add me out of nowhere, just leave a comment containing your problem/request and we can talk about it.
Random friend requests will be ignored.

-Built in 'Dev' branch, and thus may not work in 'Stable' from time to time, (although it seems to be fixed)-
To change to dev branch follow these steps:
1: Go to Steam library, find SE
2: Right-click SE on the list and Select Properties
3: Select the 'Betas' Tab and select the develop branch.
4: Profit from weekly updates and epic bugs!

I have a Youtube channel now!
Check it out here: https://www.youtube.com/channel/UCoRgWbasjMglPmiRKqeSTYg

29 Comments
Bruce LeedleLeedleLeedleLee  [author] 6 Nov, 2017 @ 3:48am 
Thats because they changed the hitboxes, i'd have to do a major refit for it to work again, sorry
Ace Hardware™ 6 Nov, 2017 @ 1:50am 
can't open the door, detaching it's fine though
SirAndrewTheThird 27 Feb, 2017 @ 10:25am 
@Skeletor, you really can't make new ones. I suggest that you cut out the supergrid pieces you need from ship, make blueprints of them, and then insert as needed into a build. That's what I did.
Skeletor 27 Feb, 2017 @ 9:41am 
Can someone please tell me how to put large ship blocks like windows and flight seats on small ships? I'm a little confused...
KylerOriom 2 Feb, 2017 @ 1:24am 
I discovered something interesting about his method, the small grid does not pressurize because of the size of the block that is reduced in the conversion, apparently it is large, but as if it had occupied the same number of blocks only in the small scale. I discovered by building a closed room, with the air lock door at the open end, following the block mark, and that it was a 3x1 block, so I closed and I was working on the problem is scale of the block. Should be the same problem as windows.
KylerOriom 1 Feb, 2017 @ 11:29pm 
Yes, you can press small grids, I worked on a ship with several grids to fool the block of marks like locks and pressurize the interior, but in the 1,171 update they corrected that, so I return the project table.
The problem and I experimented with your model and the big window does not seem to contain oxygen, maybe because it is not of the same grid.
But anyway would like to get rid of the connection blocks in my baby, Thank you
Rhea.licious 1 Feb, 2017 @ 5:36pm 
Oh. That sucks that a small grid can't be pressurized. I wish I knew how to put the large and small grids together like that.
Bruce LeedleLeedleLeedleLee  [author] 31 Jan, 2017 @ 6:10am 
you cant even pressurize small grids, that's why i put oxygen generators everywhere^^
and yes, they are problematic as in very bulky and the attachment block is in the exact middle, yo you cant really fit in there
SirAndrewTheThird 30 Jan, 2017 @ 6:20pm 
@Starbound, I will save Bruce and Hawse some trouble. lets just say that those doors are a bit problematic at the moment.
Rhea.licious 30 Jan, 2017 @ 6:19pm 
Nice! The glitch that I found out about is much lamer... By the way, the next ship that uses whatever you and M4Hawse are doing should use sliding doors and have a pressurized interior.