RimWorld
98 értékelés
Genetically Engineered Trait
   
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Kedvenc
Kedvenc
Törlés
Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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141.308 KB
2017. jan. 23., 9:39
2022. okt. 31., 12:27
18 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
Genetically Engineered Trait

Leírás
This mod adds 2 new traits to the game that improve most aspects of a character.

One of them is designed for work and the other one is designed for combat, they are called "GEPersonnel" and "GEMarine", respectively.

Both get bonuses to workspeed, movespeed and learning, although the worker traits gets more workspeed and learning and the soldier trait gets combat bonuses.

The trait is not really balanced with vanilla traits, it is significantly better than any of the other traits, although both are incredibly rare (0.1 commonality, that is half the commonality of vanilla's rarest trait).

It works like a charm with prepare carefully if the intention is creating stronger starting pawns.
55 megjegyzés
< blank > máj. 12., 11:45 
do you have an intent to update this mod to 1.5? thank you for your time and have a good day :D
Anubis  [készítő] 2022. okt. 31., 12:44 
I'm waiting until some of the mods I use update until I come back to actually play Biotech and since I didn't buy the DLC yet I'm not entirely certain as to what changes were made that can actually cause problems with these traits's effects.

That being said, since Toxic Sensitivity was reported to cause problems and I am aware that it plays a bigger role on Biotech, I, for now, removed it, so it shouldn't cause any problems.

On my end the game loads without any errors on 1.4, let me know if there are still issues.


Since I used my local file for updating there are some further changes:

I nerfed a few of the values a little - most notably learning and sleeping rate buffs are somewhat weaker than they were.

There's also a compatibility patch for [SYR] Trait Value, giving these traits a value for 50, which should always put them alongside the stronger traits as far as the coloring scheme from that mod goes.
Vigil80 2022. okt. 30., 17:45 
One of my longest subscribed mods, was going to try modifying it myself for my personal use. Seems to throw this error in the latest version with all xpacs:

"Could not resolve cross-reference: No RimWorld StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)"

Showed up with this as the only mod enabled. Did it get renamed or moved for Biotech? Thanks for any insight!
King Harold 2022. okt. 23., 18:39 
This mod no longer works on my playthroughs
PunicLunatic 2022. szept. 1., 15:58 
Good mostly just said that for confirmation :steamthumbsup:
Anubis  [készítő] 2022. aug. 30., 16:12 
As far as I know there's no reason for this to not be working.

Version number warning can be ignored.
PunicLunatic 2022. aug. 30., 0:18 
can this be updated pls?
Leonapp 2021. júl. 22., 13:37 
Does this work with 1.3?
Anubis  [készítő] 2020. aug. 19., 11:18 
I updated the version number.

For future reference - unless something actually breaks, the "wrong" version warning can be ignored.

This is a very simple mod so unless something actually changes in the way traits are done it's unlikely it'll ever actually require an update.
g0jira 2020. aug. 16., 2:51 
1.2?