Total War: WARHAMMER

Total War: WARHAMMER

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Grimgor Endless Waaagh
   
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Tags: mod, Campaign
File Size
Posted
Updated
348.000 B
22 Jan, 2017 @ 11:45pm
15 Mar, 2017 @ 3:17pm
2 Change Notes ( view )

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Grimgor Endless Waaagh

Description
By request.

nullifies infighting, it does not automatically decrease nor increase.
It will increase when winning and decrease if loosing as normal.

Same as my skarsnik and wurrzag endless waaagh mods.
11 Comments
guardianru 15 Mar, 2017 @ 10:03am 
Deathy - update plZzzzZzzz?
Animatus  [author] 25 Jan, 2017 @ 9:47am 
hehe =)
guardianru 25 Jan, 2017 @ 7:23am 
well, i have a 6 mods that modifies other modderes mods so they are compatible to Radious and feel free and fresh idea. Plus made a big compilation of mods compatible to Radious. Thats all for now. Maybe some more mods on mods would do in close future, seeking the most of them Radious compatibility. Thats all. I'am not so specially intrested in making clear mine ones. The time when i put months for big modding prospects on M&B, Dominions 2,3,4 or other ones are gone-) Not so much time for that. Just little ones, that could be solved in 1 day time of for example 4-hours workload-) So its just 1 unit mod modification
Animatus  [author] 25 Jan, 2017 @ 5:07am 
There, how is it going with your mod btw? =)
guardianru 24 Jan, 2017 @ 7:12am 
yep, i see, just 1 table change.
Possibly i'll make a pack about all in one than if you doesn't do it faster (i mean i would do it very-very not not, heh...), but i DO wish the AI recieving that changes-))) :steammocking:
Animatus  [author] 24 Jan, 2017 @ 7:08am 
No i will not pack them for one mod, it wouldnt make sense unless you want the AI to receive the changes too. And its more convenient if its split up making it alot more user friendly in manner of choices.

Solving it for the beastmen is definitely possible. I'll think about making beastmen versions. It's easy enough to do it yourself though :)
guardianru 24 Jan, 2017 @ 5:57am 
And one more thing. What about solving the same "problem" but for the main Beastman hordes lords?
guardianru 24 Jan, 2017 @ 5:15am 
Deathy, could you pack them all for one mod pack?
And btw, could be done the same not to lords, but to factions (other orcs/goblins) and more question - if that lords are defeated (till they heal the wounds and return) - that perk stop its influence or not?
Animatus  [author] 24 Jan, 2017 @ 12:05am 
You're welcome.
:)
apoctriforce 23 Jan, 2017 @ 9:23pm 
Thanks. I've been wanting one for Grimgor. I like Skarsnik and Wurrzag, but I don't like playing Crooked Moon or Bloody Handz, so I stick with Greenskins and always try to confederate with both of them so I can have all the greenskin legendary lords