Space Engineers
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(DX11 ONLY) Fighter Cockpit 2.0
   
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Αγαπημένο
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Type: Mod
Mod category: Block
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45.941 MB
21 Ιαν 2017, 17:57
22 Ιαν 2017, 6:19
2 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
(DX11 ONLY) Fighter Cockpit 2.0

ΠΕΡΙΓΡΑΦΗ
Description:
First of all, this mod doesn't mean that I returned to modding.
I just saw the "updated" Fighter Cockpit model and thought that it was barely changed. I thought it will be only logical if I'd updated my own work, of which I thinked that it was of not exactly top notch quality - especially the inside of the cockpit.
It is a replacement mod, meaning that old model will be unavailable.

Check my thread[forums.keenswh.com]

Current Function: Cockpit

Planned Function: Cockpit

Available on: small grids

Adapted for Survival: Yes

Polygons: 22800 (Lods are present)

Trivia: I'd liked if Keen took this model just like the original mod, but they probably won't since their modeling workflow seems to be crawling in the opposite direction of generic materials from a library on polygons with decals ontop of them, which supposedly optimizes texture memory usage or something. Mine is done with traditional approach of complex textures.
84 σχόλια
Corbloc 23 Μαϊ 2021, 8:20 
this is the original
Voss 13 Ιουλ 2020, 5:19 
'.. like in the original'
this amuses me greatly, lmao
737✈Garrus 6 Οκτ 2019, 7:04 
Can't open the canopy as shown in the Sketchfab view! FALSE MARKETING!!!

But I do love the control handles and the 3 screeens up front! Would like them confiigurable like in the original cockpit tho'!
TwitchingPsycho 16 Αυγ 2019, 15:35 
A heads-up. If your free-fly/free-float arm and leg IK is broken, it's because of this. It really isn't a big deal but as stated, a heads-up. Also, even after removing the mod, oddly enough a restart is required to fix the IK issue so troubleshooting was/is/can be a pain.
TwitchingPsycho 15 Αυγ 2019, 14:31 
Hey, was wondering would you please update or give me the privilege to do so?
I'm in the process of updating the Rover Cockpit so i can do the fighter while my knowledge is fresh. Please, i love those 2 cockpits and use it in every game tho those LCD's reeeealy are useful. You should revisit SE sometimes soon, when economy update hits, maybe sparkle some new flame. :P
Gauge 9 Σεπ 2018, 1:20 
Heads up. Female characters don't sit correctly in the cockpit.
John Sawyer 10 Ιουν 2018, 5:50 
This mod really needs some LCD options to be trully great. At least one LCD instead of those 3 blue screens would make it so much better. But great work nonetheless.
ChozoSR388 26 Σεπ 2017, 0:37 
Odd issue; the mmod only properly applies to new games; I've tried adding it to the list of several worlds already in progress, and it refuses to replace the original Fighter Cockpit..
Exo 1 Σεπ 2017, 11:31 
I have an error when I want to select the block :/
" db_fightercockpit2_posture "
a 5 Ιουν 2017, 7:34 
Could we get a large fighter cockpit? :steamhappy: