Killing Floor 2

Killing Floor 2

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Mario 64 Remastered
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Maps and Mods: Maps
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309.739 MB
12 jan 2017 om 10:20
23 feb 2020 om 22:07
3 wijzigingsnotities (weergeven)

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Mario 64 Remastered

In 1 verzameling van Kill Master
Kill Master's Maps & Ports
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[forums.tripwireinteractive.com]

Note:
I will no longer be updating my Tripwire forum threads as the thread views have completely dropped off and it’s no longer worth my time to bother maintaining a dead thread.
Populaire discussies Alles weergeven (2)
13
17 feb 2021 om 14:04
BELANGRIJK: Bug list (Please post bugs here)
Kill Master
4
17 feb 2023 om 15:19
Server List
vladce Tyran [CZ]
90 opmerkingen
Kill Master  [auteur] 20 jan om 17:56 
@The solar flare.
Heh nice, I like it XD
The solar flare. 20 jan om 11:37 
Princess peach couldn't get a hold of Mario or Luigi, nor could she find toads anywhere, so when zeds attacked the castle she called you to defend and uses her vast wealth to ensure your cooperation.
Thermo 11 jun 2023 om 12:28 
how do i use it
LULSION 7 dec 2022 om 15:02 
Amazing map
Eightcoins 29 jun 2022 om 6:15 
Saw the map on a server, quite gorgeous
Zach Fett 18 jul 2021 om 19:36 
Sometimes a zed can get stuck in the pipe inside the castle, can't seem to find a way to kill them or get them to despawn.
El hombre abeja 17 jan 2021 om 10:36 
It was a great map. It would be nice if the doors inside the castle could be open to rooms.
KyunNaaki 29 okt 2020 om 2:59 
cool
Kill Master  [auteur] 8 okt 2020 om 12:57 
@Excalibir92
The only thing I can suggest is to make sure everything is running the most recent version, I did push an update for the map back in February and while unlikely there could be version mismatches.

You can solve version mismatches by deleting the map from both you’re client and server.
The ID for this map is 840754106 you can find this ID number in the URL for the map’s workshop page.
(deleting all workshop entries and letting them re-download is also a good sanity check as well)

Client Workshop content location:
…\Documents\My Games\KillingFloor2\KFGame\Cache\
&
C:\Program Files (x86)\Steam\steamapps\workshop\content\232090\
Yes there are Two locations & yes you’re client maps are cloned taking up twice the space they ultimately should

Server Workshop content location:
… \KFGame\Cache\
Excalibir92 8 okt 2020 om 7:51 
hi. great map played it a few times but yesterday when me and a buddy of mine tried to create our own match on this map. but it keept failing every time, i checked server browser and other players where able to play on it with other people. i wonder if causes problems since they need to fix the private server system you are suppose to create it and play on right away instead it search for a game. that is not how it works.