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Even compared to the regular tank, the Lobster only moves more tiles if it moves through 3 "rough" tiles, as the regular tank has 5 movement.
Increasing Lobster movement by one, or giving it a drill promotion to fit with the theme of crashing through any obstacles, or decreasing the production, etc, can help it be better.
Galaxia Darkness doesn't help that much either. When you have a tech advantage or disadvantage, it doesn't do anything. Would probably help if it worked vs broader classes (so mounted vs mounted, infantry vs infantry, ranged vs ranged, etc).