Sid Meier's Civilization V

Sid Meier's Civilization V

506 ratings
Sumer (BNW or GK)
   
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File Size
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18.622 MB
20 Jul, 2012 @ 10:30am
3 Jun, 2016 @ 1:34pm
60 Change Notes ( view )

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Sumer (BNW or GK)

In 2 collections by Tomatekh
Tomatekh's New Civilizations
31 items
Tomatekh's Cradles of Civilization
10 items
Description
Adds Sumer to the base game.

The BNW version of this mod is also available as part of the Cradles of Civilization Pack (BNW).

Often touted as the world's first civilization, Sumer developed along the banks of the Tigris and Euphrates Rivers, in modern day Iraq, coalescing into a distinct civilization by 3000 BC (though habitation of the area dates much earlier). The surplus of storable food created by consistent agriculture allowed the population of this region to settle in one place, instead of migrating as hunter gatherers. The greater population density, in turn, required a more extensive labor force and the division of labor into specialized arts. Sumer also developed one of the world's earliest writing systems, cuneiform, progressing from a stage of proto-writing in the mid-4th millennium BC to writing proper in the 3rd millennium BC.

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Note:
- This civilization requires either the Brave New World or the Gods and Kings expansions.
- Updates to the Mod will most likely break save games. Please do not update until you are ready to begin a new game.
- The City-State of Ur is replaced with Skara Brae (Orkney) in BNW.

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Leader: Eannatum

BNW:
UA: Cradle of Civilization: Newly founded Cities start with +1 Population. Bonus increases to +2 Population if the City is settled adjacent to a River.

UU: Vulture: Replaces Warrior. Starts with +10 XP. No movement penalty adjacent to Rivers. (+10% Production Cost).

UB: Ziggurat: Replaces Temple. +1 Scientist Specialist slot. +1 Faith from Scientist Specialists in the City.

G&K:
UA: Cradle of Civilization: Newly founded Cities start with +1 Population. Bonus increases to +2 Population after the Classical Era. Always start near a River.

UU: Vulture: Replaces Warrior. Starts with +10 XP. No movement penalty adjacent to Rivers. (+10% Production Cost).

UB: Ziggurat: Replaces Temple. Available at Calendar. +10% Science.

~~~

Credits:
- Eannatum leader image by Leugi
- Vulture and leader icons by Janboruta
- Ziggurat icon, civ map, and DoM by Sukritact
- Vulture model by Leugi
- Sumerian Civ icon and Vulture SV icon from the Wonders of the Ancient World DLC scenario
- War Music from Civ IV's Sumeria civilization
- Faith per specialist lua by Sukritact
- Leader civilopedia text by Chris Sifinotis
- Additional design input by Irkalla and Pouakai
- DoM voiceover by Andrew Holt (Charlatan Alley[soundcloud.com])
- All code and art otherwise not listed created by Tomatekh (primary author)
224 Comments
ToyBonnie 25 May @ 3:06pm 
So which version of Summer is used is you have both BNW and G&K?
John Cabot 3 Jun, 2023 @ 5:12am 
𒄑𒋀𒈠𒊑𒉌 𒍪𒋾𒊏𒀀
trans? 7 Nov, 2021 @ 10:08pm 
this civ is so overpowered. i love it!
Ulon 5 Jul, 2020 @ 1:28am 
Where is the main music from? It's missing in the credits.
I'd love to find out.
NeonNobility 16 May, 2020 @ 2:58pm 
That UA is so blatantly overpowered
Tomatekh  [author] 7 May, 2020 @ 8:04pm 
@BlueBalls
That's likely caused by an interaction with another mod. Are you using something that edits the civ selection screen? You can also try the individual civs instead of the cradle pack. It's possible only one of them doesn't work with the interface mod.
tanktopelms 3 May, 2020 @ 7:42pm 
not sure if this is still active but this and all other cradles civs are not appearing in the civ selection.
Tomatekh  [author] 22 Jan, 2019 @ 10:10am 
All of my civs work with YnEMP.
Rök'n'Stön 22 Jan, 2019 @ 9:50am 
IS this compatible with the "Yet (not) another earth map mod", as in, do you start in the true location?
Tarkhax 21 Sep, 2018 @ 4:41pm 
@Sof Should work just fine :Diplomat: