Left 4 Dead 2

Left 4 Dead 2

119 ratings
Fiendish Difficulty
   
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Game Content: Scripts
Game Modes: Mutations
File Size
Posted
Updated
5.104 KB
5 Jan, 2017 @ 5:56pm
16 Mar @ 9:20pm
9 Change Notes ( view )

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Fiendish Difficulty

In 1 collection by Iizvullok
Difficulty levels beyond expert
6 items
Description
Fiendish is the 6th difficulty level and one step above nightmare (contains realism aswell).

Things that have been changed:

-non headshots deal even less damage
-nearly all infected have sligtly increased health
-the tank has now 16000 hp instead of 8000
-commons deal 50 damage from the front and 40 damage from the back
-friendlyfire is 5x more dangerous
-most infected are sligtly faster
-slightly increased spawnrates
-some other small changes that are not worth writing them down seperately
41 Comments
RANCAR | ESP 16 Apr, 2023 @ 2:15am 
with Komchick
Pov 11 Mar, 2023 @ 9:22am 
https://youtu.be/CuBd9q2J2XA Swamp Fever Fiendish Realism Duo (No Rush, No Bugs, but with Restarts)
[TF] Jack Bauer ︻デ▬—— 21 Dec, 2022 @ 12:38pm 
@Iizvullok Hey there, I've noticed that you use z_special_spawn_interval and z_director_special_spawn_delay in this and subsequent difficulties, but these cvars do nothing. You would need to use MutationOptions instead. Furthermore, the DirectorOptions key SpecialLimit doesn't exist, you probably wanted to use cm_MaxSpecials . If you want more help, add and dm me. ;)
Pov 10 Aug, 2022 @ 11:56am 
My skill is getting more and more thank your afforts . Thank you.
Honey 25 Apr, 2021 @ 7:59pm 
I'm looking real forward to these difficulty mods, as I feel expert is too easy sometimes.
Iizvullok  [author] 8 Nov, 2019 @ 11:47pm 
I think witches are affected by non headshot resistance. The other specials all seem to have their own. And the tank does not care at all. :p Tanks only have way more hp.
Moon 19 Aug, 2019 @ 11:36am 
c :
SCArkadia 4 Jan, 2019 @ 10:19am 
Ah, okay. Thank you Iizvullok. :)