Total War: WARHAMMER

Total War: WARHAMMER

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Buildings Generate More Income
   
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Tags: mod, Campaign
File Size
Posted
Updated
19.991 KB
3 Jan, 2017 @ 2:46pm
11 Aug, 2017 @ 1:07am
4 Change Notes ( view )

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Buildings Generate More Income

Description
This mod doubles the amount of income each building generates.

Only focuses on economic buildings, like Mines, Vineyards, Ports, etc.

Also with more income, the AI factions should have better armies to survive the Wood Elves rampage.

Doesn't edit the base income given by the Settlement buildings, just economic buildings were modded. So it should be compatible with the mod that gives higher tier outposts to Wood Elves or the Tier 4 minor settlements mod. Two mods that honestly are a most to take the experience to the next level!
13 Comments
Racoonstar78 30 Jul, 2022 @ 7:56pm 
Good Job ! :)
knightilgorb 26 Sep, 2017 @ 6:57am 
<3
Unnamed_Shadow  [author] 11 Aug, 2017 @ 1:07am 
Updated for Norsca!
Unnamed_Shadow  [author] 18 Jul, 2017 @ 8:19am 
the Elves get buffed, but they only have 1 economic building unfortunately.
Darth Nox 4 Jul, 2017 @ 10:43am 
Does the Elves get this buff or is it just the other factions?
j.yang_01 29 Jun, 2017 @ 2:57am 
nice
Unnamed_Shadow  [author] 9 Mar, 2017 @ 4:53pm 
probably isn't cuz as far as i know, Radious is a complete overhaul. If im not mistaken Radious also buffed the income of buildings on his mod. But then again, havent played Radious in a long time.
POWER RANGER RED 9 Mar, 2017 @ 3:49am 
is it radious compatible? i can't seem to make it work and i've got no other upkeep or income mods...
Unnamed_Shadow  [author] 28 Feb, 2017 @ 1:44pm 
Updated! Also buffed the Necromancer Tower and Vampire Tower a bit.
j.yang_01 11 Jan, 2017 @ 11:41pm 
I like :)