Space Engineers

Space Engineers

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Scorpion - Mobile Artillery
   
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Type: Blueprint
File Size
Posted
2.049 MB
26 Dec, 2016 @ 1:01am
1 Change Note ( view )

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Scorpion - Mobile Artillery

Description
Description

A self-propelled gun (SPG), built on a "Scorpion" platform. Main cannon is ExplosivesHowitzer by aulus_jpn which enables you to fire like real artillery. Inside there is a 3d radar script.

In order to control a turret, you need to control a turret remote (9) and enable rotors.
Rotors can be enabled and disabled on each axle to maintain a cannon fixed position.
Also, there is a small torque applied on a Y (vertical) rotor to compensate earthlike natural gravity.



Mod list

ExplosivesHowitzer: http://steamproxy.net/workshop/filedetails/?id=792572113



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49 Comments
BIV 2 Jul, 2021 @ 1:32pm 
It looks cool and dangerous, well done mate.
Neon 2 May, 2018 @ 9:58am 
@kris220b He did and now it's updated.:steamhappy:
jura7  [author] 26 Feb, 2018 @ 1:48am 
@NTSFMagellan
Thanks for notice, I will check it out.
NTSFMagellan 25 Feb, 2018 @ 4:00pm 
He made A NEW VERSION OF HOWITZER.
kris220b 3 Feb, 2018 @ 2:44pm 
@Crazyvirues

He has not, he most likely never will, and he never responds to anyone on steam.
Neon 3 Feb, 2018 @ 2:15pm 
ok hopefully the owener of the howitzer mod fixes it if he hasnt already
4cdarth 16 Jan, 2018 @ 2:47pm 
Good news, I was able with the help of Whiplash's MART script and some work, I have fixed the turret system. issue is that the howtzier seems heavier then the rotor may handle, thus the turret is still finiky about moving up/down, but still moves left and right. sadly I will not publish it as I have not contacted the original maker @jura7 regarding it, as I did it to make it useable for myself. if they want though i would be more then happy to send them the edited model.
That Gaming Titan 16 Jan, 2018 @ 11:33am 
pretty good mang
4cdarth 15 Jan, 2018 @ 5:15pm 
update: modified somewhat to use Whiplash MART script to try to fix turret system. seemed to work but it seems the howtizer is heavier then the rotor itself can handle. still doing more testing.
4cdarth 13 Jan, 2018 @ 2:50pm 
I also found a solution via replacing lower Rotor (AZ) with a advanced rotor and removing connector to remove jittering, but i have yet to be able to control it again even with a remote control re added. i am unsure if this is due to the rotor i am using or something else. other issue i have discovered is i can move turret left/right but not up/down.