Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Most of our buildings never get above 4 or 5,000. Tris (Triangles) and quads are what make up each part of a mesh to cover the model.
The computer has a real issue trying to render those on the screen. So if you have a large city, every building has a couple of thousand tris each!
So we attempt to keep the ti count very low. So I would keep a save with all your building in, and dont over right it and have a new save taking out as many large buildings as you can.
Just say keep Manhatten, as that all I model for, and remove New Jersey and the other burroughs.
Use the Bulldozer mod and remove EVERY tree you can in those areas as well. Each tree has a few hundred tris each!
Buy MORE Ram!! and at least a quad procseesor and minimum 950 Graphics card!
Use as few mods as you can, and cull as many building that you dont need, good luck!
My next building is just a baby!