Cities: Skylines

Cities: Skylines

482 valoraciones
Oil Refinery Delayed Coker
   
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Assets: Park
Tamaño
Publicado el
Actualizado el
13.412 MB
18 DIC 2016 a las 11:36 a. m.
18 DIC 2016 a las 11:47 a. m.
2 notas sobre cambios ( ver )

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Oil Refinery Delayed Coker

Descripción
Make a refinery complex, simple!

A delayed coker is a type of coker whose process consists of heating a residual oil feed to its thermal cracking temperature in a furnace with multiple parallel passes. This cracks the heavy, long chain hydrocarbon molecules of the residual oil into coker gas oil and petroleum coke.

This is a Plopable RICO asset: More Information Here
It can be found under the Oil tab as an Oil Processor. If you do not use the RICO mod, this asset will be under the Parks menu.

This asset contains a big decal, and it requires the Decal Prop Fix

It also has a snap point for the Large Oil Pipeline Collection

We’re building an oil refinery! See the progress here:
Lets make an oil refinery : Simtropolis[community.simtropolis.com]

Note: The bulk of each asset is round piping; because of this, each asset is slightly heavy for its size. I have greatly optimized each of the meshes as much as possible without sacrificing the immense amount of detail found in each asset.

Thanks to teknon for reference images and design assistance!

Structure Specific Details
Oil Refinery Delayed Coker
Template
Park - Without RICO
Dimensions
6x7 Tiles
Build Cost
35,000
RICO Category
Oil - Processor
RICO Jobs
10,5,2,0
Tris
14,342
LOD Tris
295
Texture Res
2048x2048
LOD Texture Res
256x256
Diffuse
Yes
Alpha
Yes
Color
No
Illumination
No
Normal
Yes
Specular
Yes
Custom Icon
Yes
45 comentarios
Jist 1 ENE 2022 a las 11:56 p. m. 
Sad to see this project fizzle, though I know this game only goes so far for alot of people. This masterpiece and it other 12 buddies have brought much joy to me. If anyone knows of more things like this around please post Id love to see this running again!
ADFENTUS 16 SEP 2021 a las 12:17 a. m. 
I fucking love the moddels there awesome! I hope you can make more Heavy Industry
Stefaanos 29 ENE 2021 a las 3:10 a. m. 
Link to Rico revisited

This is the new MOD for Rico if you want this building to be a working industry. If not it will be a 'park'-entertainment.
Violeta 19 NOV 2020 a las 3:04 p. m. 
Hi, I see that this asset is RICO industrie, but in the tag on steam you put PARK insteady of unique building or eletric, or maybe oil. Well Is only that is very beautifull I will downloaded today.
WAKANDA FOREVER ✊🏾✊🏾✊🏾 6 NOV 2020 a las 12:54 a. m. 
@conc_rete
is that mod dosent works?
conc_rete 23 MAY 2020 a las 2:43 p. m. 
Hi, any plans to update this for Industries functionality? It's a fantastic asset but sort of goofy to have it doing generic industrial work next to oil-specific buildings. Would love to integrate it into an oil refinery+power plant with your other assets.
Destinasy 2 OCT 2019 a las 9:35 a. m. 
Amayasnep 16 MAR 2019 a las 1:25 p. m. 
Consider making an Industries DLC version of this beautiful asset.
Albert Wittmann 27 AGO 2018 a las 8:50 a. m. 
Hi, can you bring a modification of this to produce heated water/steam for heating the buildings of my cims?
baronjutter 8 JUL 2018 a las 6:20 p. m. 
Really hope to see more huge heavy industry assets. We have some huge realistic warehouses, but even this set of oil refinery items just seems small when I look at some of the great chemical plants and refineries of the world.