Garry's Mod
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Scenic
Tamaño
Publicado el
11.601 KB
18 DIC 2016 a las 12:28 a. m.
1 nota sobre cambios ( ver )

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Guard booth

Descripción
Guard booth to create interesting scenes or just for fun with friends.
35 comentarios
инкубатор кала 8 ABR 2023 a las 9:38 a. m. 
Круто!
Смайл  [autor] 24 DIC 2016 a las 9:24 a. m. 
Okay, use Notepad++ it's cool :3
Winty 24 DIC 2016 a las 9:04 a. m. 
Nah, I use the Notepad++ , the Plugin called NppExec can make the compilation :happymeat:
Смайл  [autor] 24 DIC 2016 a las 8:32 a. m. 
Yep
QuickNinjaCat 24 DIC 2016 a las 8:23 a. m. 
@Winter
Instead of using GUIstudioMDL, use Crowbar. It's a much easier to use compiling tool.
Winty 23 DIC 2016 a las 5:10 a. m. 
I'll make right now
Winty 23 DIC 2016 a las 5:10 a. m. 
Now i just need the .mdl
Winty 23 DIC 2016 a las 5:08 a. m. 
Ok , IDK How but Works hahahaha :happymeat: , thanks for everything xD
Смайл  [autor] 23 DIC 2016 a las 5:04 a. m. 
To test the operation of your model, you can use the application Garry's Mod.

Copy folders models and materials in the directory with the game Garry's Mod:
Steam → SteamApps → common → Garry's Mod → garrysmod

Then, go to the game, open the developer console (default key is the tilde ~) using the developer console, load the map, enter the following command: map gm_construct.

Wait for the map, and then, when you Will you come to the map please use the basic commands of the game console, to spawn this model on the map.

prop_physics_create — creates a physics prop with a specific .mdl aimed away from where the player is looking. Arguments: {.mdl name}

Example: prop_physics_create props_c17/oildrum001
Смайл  [autor] 23 DIC 2016 a las 4:54 a. m. 
When the model is compiled using a #, it is automatically compiled into your desired format.

Go into the folder: Steam → steamapps → sourcemods → propperconfiguration

From this directory you need to take 2 folders: models and materials — In these folders is your model is made using the Hammer Editor